This mod replaces electric poles with versions that lack copper and circuit wiring. As such, you will need to produce electricity near where it is consumed.
The normal wired poles can still be unlocked using space science. For circuit logic, you can carry signals over long distances with radars.
Mod compatibility
New entities are generated procedurally so that they should work with many other mods (as long as they don't remove vanilla science packs). However this might make the game severely unbalanced or even unwinnable.