Turret XP
Turret XP makes gun turrets grow into named veteran defenders.
Install a Veteran Core in a turret and let it earn XP from real fights. As it levels up, shape it into the defender your factory needs: a long-range sniper, a rapid machine gun, a tough bulwark, or a brutal close-range brawler.
Veteran Cores carry a turret's level, upgrades, elements, name, and combat history. Move the core to a new turret when the front line shifts, or keep it on a trusted defender and watch it grow.
Highlights:
- Only chosen turrets become unique, so ordinary gun turrets stay stackable.
- Earn XP from damage and kill contribution.
- Spend points on damage, shield, ammo productivity, shield-on-hit, regeneration, crits, luck, double shots, XP gain, and bouncing bullets. Brawler lists 10% Lifesteal as an innate specialization stat.
- Pick specializations and sub-specializations with strong tradeoffs.
- Feed fire, electric, explosive, or toxic resources into passive element ranks to strengthen elemental effects and combos.
- Name favorite turrets and show their level above them.
- Choose exact Veteran Cores from platform hubs for space-platform defenses.
- Tune XP pacing in mod settings.
Changes In 0.11.3 (2026-06-18)
Changes
- Rebalanced asteroid XP on space platforms. Asteroids now use separate runtime-global multipliers for travelling platforms and stopped or paused platforms, defaulting to 20% while travelling and 5% while stopped.
- Asteroid XP no longer stacks with the separate platform non-asteroid XP multiplier, fixing the accidental double reduction introduced in 0.11.0.
- Added an XP rate line under the XP bar when a combat XP modifier is active, with an info hover showing the compound formula for asteroid/platform modifiers and Veteran Training.
Bugfixes
- Changed Veteran Training to boost newly earned combat XP instead of multiplying the core's total XP at display time, so removing Veteran Training ranks no longer lowers existing levels.
- Migrated existing Veteran Core profiles once so their already-earned Veteran Training XP is preserved under the new award-time accounting.
Source:
https://github.com/atyrode/turret_xp
Homepage:
https://atyrode.github.io/turret_xp/