Mods introducing new content into the game.
Version: 0.1.1
Changes:
- Fixed the mod not working in 2.0, obviously
Version: 0.0.14
Changes:
- 2.0, obviously
Version: 0.0.13
Changes:
- Removed sanity because it's 4am and i finally got the research working
Version: 0.0.12
Changes:
- Fixed changelog
Assistance:
- Thanks to Erythion on the factorio discord for pointing out that the changelog was broken
Version: 0.0.11
Date: about 3 minutes after 0.0.10
Changes:
- Fixed about 6 errors
Version: 0.0.10
Changes:
- Added research for grenades in 0.0.9
- Added research for shotgun grenades due to them not being able to be researched/used
- Internal name for grenade tech (clstr-grenade_tech > clstr-grenade-tech)
Notes:
- Icon for shotgun research is temporary, and will be wiped off the face of the earth with an upcoming update, and be replaced with a far superior shotgun shell with a number.
Assistance:
- Thanks to Erythion on the factorio discord for pointing out that shotgun grenades were inaccessable through normal play
Version: 0.0.9
Changes:
- Shotgun. Grenades.
- Added mod settings, now you can configure:
- Grenades per grenade
- Grenade spread
- Visual spin speed
- Max grenade tier
- Note to shotgun grenades, they fire the same amount of grenades as the normal ones per recipe.
Version: 0.0.8
Changes:
- Can't be bothered to fix the hr issue so i just commented the line for now.
Version: 0.0.7
Changes:
- Icons, yey!
- Grenades no longer enter hyperspace when you throw them
- Added "spin" variable
- Added "tiermax" variable for simpler undeduplication
Version: 0.0.6
Changes:
- Changed grenade sequencing back to original format (grenades throwing grenades) to reduce lag
Version: 0.0.5
Changes:
- Changed how grenades are sequenced
- Removed deadzone by increasing range
- Slowed cluster grenade speed for better performance
Version: 0.0.4
Changes:
- Formatted changelog to be compatible with the game
Version: 0.0.3
Changes:
- Added thumbnail
- Added changelog
- Reduced cluster grenades to 9 due to ram issues, maybe the game didn't like 9,765,625 grenades in a 3km radius
Version: 0.0.2
Changes:
- Reduced cluster grenades to 20 due to grenades trying to enter the quantum realm by being thrown 3.2e+301 tiles outside the map
Version: 0.0.1
Changes:
- Created cluster grenades mk1-10000