True Grenades


For when cluster grenades just aren't enough

Content
2 years ago
1.1
532
Combat

Changelog

Version: 0.0.13
  Changes:
    - Removed sanity because it's 4am and i finally got the research working
Version: 0.0.12
  Changes:
    - Fixed changelog
  Assistance:
    - Thanks to Erythion on the factorio discord for pointing out that the changelog was broken
Version: 0.0.11
Date: about 3 minutes after 0.0.10
  Changes:
    - Fixed about 6 errors
Version: 0.0.10
  Changes:
    - Added research for grenades in 0.0.9
    - Added research for shotgun grenades due to them not being able to be researched/used
    - Internal name for grenade tech (clstr-grenade_tech > clstr-grenade-tech)
  Notes:
    - Icon for shotgun research is temporary, and will be wiped off the face of the earth with an upcoming update, and be replaced with a far superior shotgun shell with a number.
  Assistance:
    - Thanks to Erythion on the factorio discord for pointing out that shotgun grenades were inaccessable through normal play
Version: 0.0.9
  Changes:
    - Shotgun. Grenades.
    - Added mod settings, now you can configure:
        - Grenades per grenade
        - Grenade spread
        - Visual spin speed
        - Max grenade tier
    - Note to shotgun grenades, they fire the same amount of grenades as the normal ones per recipe.
Version: 0.0.8
  Changes:
    - Can't be bothered to fix the hr issue so i just commented the line for now.
Version: 0.0.7
  Changes:
    - Icons, yey!
    - Grenades no longer enter hyperspace when you throw them
    - Added "spin" variable
    - Added "tiermax" variable for simpler undeduplication
Version: 0.0.6
  Changes:
    - Changed grenade sequencing back to original format (grenades throwing grenades) to reduce lag
Version: 0.0.5
  Changes:
    - Changed how grenades are sequenced
    - Removed deadzone by increasing range
    - Slowed cluster grenade speed for better performance
Version: 0.0.4
  Changes:
    - Formatted changelog to be compatible with the game
Version: 0.0.3
  Changes:
    - Added thumbnail
    - Added changelog
    - Reduced cluster grenades to 9 due to ram issues, maybe the game didn't like 9,765,625 grenades in a 3km radius
Version: 0.0.2
  Changes:
    - Reduced cluster grenades to 20 due to grenades trying to enter the quantum realm by being thrown 3.2e+301 tiles outside the map
Version: 0.0.1
  Changes:
    - Created cluster grenades mk1-10000