A focused standalone Electromagnetic Plant. Crafts its intended electronics recipes plus selected Krastorio 2 components, rather than acting as a universal assembler.
Mods introducing new content into the game.
Version: 1.0.6
Date: 2026-08-11
Bugfixes:
- Restore hand crafting for recipes that were hand-craftable before being added to the Electromagnetic Plant.
- Copper cable, vanilla circuits, Automation Cores and other affected recipes no longer lose player crafting access.
- Preserve machine-only recipes as machine-only while keeping the Electromagnetic Plant focused.
Version: 1.0.5
Date: 2026-08-04
Changes:
- Added the Space Age ownership flag required for redistributed expansion assets.
- Added Krastorio 2 Superior Substation crafting support to the Electromagnetic Plant.
Version: 1.0.2
Date: 2026-08-04
Changes:
- Restore Electromagnetic Plant freezing support when the freezing feature flag is enabled.
- Audited standalone entity references and optional Space Age properties.
Version: 1.0.1
Date: 2026-08-04
Bugfixes:
- Define the electromagnetics recipe category in standalone games without Space Age.
- Fix startup failure when selected recipes were assigned to a missing category.
Version: 1.0.0
Date: 2026-08-04
Features:
- First True Standalone portal release.
- Renamed and repackaged under a new internal mod name.
- Added Krastorio 2 and Krastorio 2 Spaced Out compatibility hooks.
- Coexists with Space Age prototypes instead of defining duplicates.