Mods introducing new content into the game.
Version: 0.0.11 Date: 05.09.2019 Fixes: - Copy equipment grids on teleport (battle wagons, etc.) Known issues: - Does not really work well when a train is split in more than two parts
Version: 0.0.10 Date: 05.09.2019 Fixes: - Fix entering tunnels with train using the god controller - Train ui does not close anymore when switching surfaaces and not being in the main loco - Stuck supertrains should no longer prevent all other supertrains from working Features: - Admins can alter the maximum depth tunnels can go. Defaults to 1. Existing tunnels are not affected. - Enter tunnels like vehicles by pressing "Enter" to get teleported to the other end - Added recipes for and ability to build tunnel entrances upwards Changes: - Newly created underground surfaces are made of landfill now - Increased tunnel entrance max health so that you can not easily destroy it anymore
Version: 0.0.9 Date: 16.08.2019 Fixes: - Fix entering trains using the god controller - At least give some warning that building tunnels only works from up to down at the moment
Version: 0.0.8 Date: 14.08.2019 Fixes: - Make it work with 0.18/1.0 with a little bit of cleaning. Nothing big.
Version: 0.0.7 Date: 07.07.2019 Fixes: - Just some fixes for 0.17 (moving of gui style attribute)
Version: 0.0.6 Date: 08.03.2019 Fixes: - Fix crash when using bots
Version: 0.0.5 Date: 03.03.2019 Fixes: - Fix another crash (hopefully)
Version: 0.0.4 Date: 03.03.2019 Fixes: - Fix two more crashes
Version: 0.0.3 Date: 28.02.2019 Fixes: - A little better teleport positioning. Waiting for a feature-request to prevent train-stop snapping - Try not to have a curve right before or after the tunnel entrances, they can cause flipping of locos :(
Version: 0.0.2 Date: 27.02.2019 Fixes: - Fix crash on no condition set - Fix crash on tunnel entrance removal - Remove debug color indicator
Version: 0.0.1 Date: 26.02.2019 Features: - Initial (very unstable) release