Mods introducing new content into the game.
Version: 0.2.19 Date: 13. 02. 2022 Buxfixes: - Fixed collision layers with mod "Hovercrafts" - Fixed crash when a traindepot becomes invalid
Version: 0.2.18 Date: 27. 01. 2022 Changes: - Added compatibility for mod "SchallOverseasRailway" - Added compatibility for mod "Renai-Transportation" - Added extended compatibility for mod "Cargo Ships" - Added compatibility for mod "Editor Extensions"
Version: 0.2.17 Date: 28. 12. 2021 Changes: - Added support for modded trains with custom fuel - Added support for pyhightech trains - Added new technology icon for train construction Buxfixes: - Fixed support for modded trains from "Armored-train" - Fixed support for modded locomotives from "cargo-ships" - Fixed the player could obtain the actual trian fuel when deconstructing a train inside the builder building before the train has left.
Version: 0.2.16 Date: 02. 12. 2020 Bugfixes: - Fixed an error in the migration script when loading a map that didnt have TCS before
Version: 0.2.15 Date: 02. 12. 2020 Bugfixes: - Adjusted a locale error in the tips and tricks from the trainbuilder
Version: 0.2.14 Date: 01. 12. 2020 Features: - Added tips and tricks for train building - Added tips and tricks for traindepot - Added tips and tricks for trainbuilder - Added tips and tricks for traincontroller - Added support for modded train from "Junk Train" - Added support for modded train from "fast_trans" Changes: - Streamlined the styling of the UIs to be more in line with base game v1.1.0 - The traincontroller now shows the color LED next to the status - Removed the trainbuilder manual as it is obsolete (use tips and tricks instead) - Added a close button to the traincontroller UI and the traindepot UI Bugfixes: - Fixed hidden train signals were invalid due to base game changes in v1.1.0 - Fixed crashes related to the color picker UI - Fixed trains were almost unselectable on curved rails - Fixed ingame error message due to invalid data structure, could not find the reason why... - Fixed deconstructing the traincontroller would not return the build train to the trainbuilder - Fixed that rotating the trainbuilder would not rotate the created rolling stock - Fixed that changing the trainbuilder color would not color the created rolling stock directly Modding: - Moved the hidden train recipe fuel item to the unsorted category and added a description
Version: 0.2.13 Date: 27. 11. 2020 Features: - Dynamically changing collision_masks with basegame features
Version: 0.2.12 Date: 26. 11. 2020 Features: - Updated to factorio v1.1.0
Version: 0.2.11 Date: 27. 08. 2020 Features: - Added support for modded trains from "Electric Train" - Added support for modded trains from "Electronic_Factorio_Extended_Locomotives" Bugfixes: - Fixed crash related to not finding any burnable fuel category - Fixed ordeing for trains from "Battle_Locomotives" - Fixed support for electric trains from "Electronic_Angels_Locomotives"
Version: 0.2.10 Date: 22. 08. 2020 Features: - Updated to factorio 1.0 - Added support for spidertron from "Cannon_Spidertron" Bugfixes: - Fixed rounding error in train vehicle description
Version: 0.2.9 Date: 24. 07. 2020 Features: - Added crate graphic for the train parts - Added some basic rolling stock statistics to the train descriptions - Updated the train assembler graphics use new working_visual definitions instead of rendering them seperately using the renderer Bugfixes: - Fixed crash due to fuel_value missing on recipe fuel due to a typo - Fixed electric locomotive recipes would be unlocked at the start of the game - Fixed missing case of modded locomotive localised naming - Fixed error in the train assembler east overlay graphic as it was rendering wrong
Version: 0.2.8 Date: 17. 07. 2020 Features: - Added support for modded trains and tank from "Krastorio2" - When allowed to manualy place trains, you now don't need to research the trainbuilder - Added support for extra modded vehicles from "Hovercrafts" - Added support for extra modded vehicles from "Transport_Drones" - Added support for extra modded vehicles from "laser_tanks" - Added support for extra modded vehicles from "aai-programmable-vehicles" Changes: - All optional dependencies that are for mod loading order issues are now hidden Bugfixes: - Fixed "space-exploration" was messing with rails and trains - Another attempt at fixed angels industries moved the vanilla train parts to a different tab
Version: 0.2.7 Date: 04. 07. 2020 Features: - Added support for modded trains from "Electronic_Angels_Locomotives" - Added support for extra modded train tiers from "angelsaddons-petrotrain" - Added support for extra modded train tiers from "angelsaddons-smeltingtrain" - Added support for modded trains from "angelsaddons-crawlertrain" - Added support for modded fuel from "angelspetrochem" - Added support for modded fuel from "angelsbioprocessing" Changes: - Updated some sprites in the train controller gui - Updated some sprites in the train depot gui Bugfixes: - Fixed guis still crashing in existing games (due to base game update v0.18.33) - Fixed angels industries moved the vanilla train parts to a different tab
Version: 0.2.6 Date: 27. 06. 2020 Bugfixes: - Fixed guis crashing (due to base game update v0.18.33)
Version: 0.2.5 Date: 29. 05. 2020 Bugfixes: - Fixed crash when trying to rotate the assemblers through the GUI (due to base game v0.18.28) - Fixed gui not reacting to button presses (due to base game update v0.18.28)
Version: 0.2.4 Date: 27. 05. 2020 Bugfixes: - Fixed crash related to base game update v0.18.27 - Fixed crash related to destroying construction sites
Version: 0.2.3 Date: 11. 05. 2020 Features: - Added depot graphics designed by YuokiTani Bugfixes: - Fixed behaviour did not register to script_raised_revive event
Version: 0.2.2 Date: 08. 04. 2020 Bugfixes: - Fixed recipes unlocked from the start when recipe name is not the same as the item name - Fixed crash related to picker dollies moving the trainbuilder, which is not intended - Fixed that the Trainbuilder would show up in the bonus gui for train breaking force - Fixed crash related to replacing an invalid train controller after changing the recipe
Version: 0.2.1 Date: 02. 04. 2020 Bugfixes: - Fixed crash on linux due to too big sprites
Version: 0.2.0 Date: 02. 04. 2020 Features: - Added controller and builder graphics designed by YuokiTani - Added support for modded trains from "VehicleWagon2" Changes: - Updated the manual with new screenshots - Updated thumbnail with new screenshot Bugfixes: - Fixed crash related due to residual data after deleting the last Traincontroller
Version: 0.1.18 Date: 22. 03. 2020 Bugfixes: - Fixed modded trains did not have a fluid recipe if they didn't have a technology to unlock them
Version: 0.1.17 Date: 14. 03. 2020 Bugfixes: - Fixed an issue with AAI Industry mod
Version: 0.1.16 Date: 04. 03. 2020 Bugfixes: - Added next_upgrade=nil where it was necesary
Version: 0.1.15 Date: 02. 01. 2020 Features: - Updated to factorio 0.18
Version: 0.1.14 Date: 07. 12. 2019 Features: - Added support for modded fuel from "AAI industries" - Added support for modded fuel from "Bio Industries" Changes: - Changed stack size of manual from 10 to 1 to prevent creating 9 duplicates by accident - Changed required amount of fuel to craft trainfuel Bugfixes: - Fixed typos in the manual
Version: 0.1.13 Date: 29. 08. 2019 Features: - Added support for modded tanks from "bobswarfare" Bugfixes: - Fixed bobs inserter overhaul would set trainbuilder to require express inserters
Version: 0.1.12 Date: 14. 08. 2019 Bugfixes: - Fixed trainfuel item and recipe icon did not match - Fixed crash when you remove all traindepots
Version: 0.1.11 Date: 13. 08. 2019 Features: - Added graphics for trainfuel - Added graphics for traindepot Changes: - Trainbuilder stack size changed (from 10 to 50) - Trainbuilder controller stack size changed (from 50 to 10) Bugfixes: - Fixed space exploration's space rail didn't allow trainassemblers to be build
Version: 0.1.10 Date: 31. 07. 2019 Features: - Added support for Multiple Unit Train Control (>= v0.1.18) Bugfixes: - Fixed that the manual would open when the player opened any item - Fixed "Assemble Pipe Passthrough" (APP) adding fluid throughput to the trainassembler
Version: 0.1.9 Date: 25. 07. 2019 Bugfixes: - Fixed crash related when playing together with the mod "Automatic Train Station Names" Modding: - Reference to LSlib removed, now references LSlib directly
Version: 0.1.8 Date: 24. 07. 2019 Features: - Added setting so you can manualy build all trains without the trainbuilder. Bugfixes: - Fixed bots replacing a ghost did not work correctly, resulting in crash later on
Version: 0.1.7 Date: 22. 07. 2019 Features: - Default color of locomotives is now the same color as when you would place it manualy - Added support for modded trains from "Electronic_Locomotives" - Added support for modded trains from "Electronic_Battle_Locomotives" Changes: - Now tries to insert the correct amount of trainfuel (or none if not required) Bugfixes: - Fixed some missing functions in LSlib - Fixed that the recipes for placing down trains did not unlock when using an existing save - Fixed that the train placing fuel was showing up on the fuel tooltip while it can't be used Modding: - Added interface to register trains that do not require fuel.
Version: 0.1.6 Date: 21. 07. 2019 Features: - Improved auto support for other train mods - Added support for modded trains from "FactorioExtended-Plus-Transport" - Added support for modded trains from "RailPowerSystem" Bugfixes: - Fixed technology recipes would not show up when research was already done
Version: 0.1.5 Date: 16. 07. 2019 Features: - Added support for modded train stop from "SmartTrains" Bugfixes: - Fixed technology recipes would not show up when research was already done
Version: 0.1.4 Date: 14. 07. 2019 Features: - Added support for modded trains from "accumulator-wagon" - Added support for modded trains from "Armored-train" - Added support for modded trains from "FARL" - Added support for modded rails from "concreted-rails" - Added support for modded train stop from "FuelTrainStop" Bugfixes: - Fixed loading issue where sprites (screenshots) are too big to load
Version: 0.1.3 Date: 09. 07. 2019 Features: - Added support for modded trains from "boblogistics" Bugfixes: - Fixed modded belts did not have the same collision mask
Version: 0.1.2 Date: 03. 07. 2019 Features: - Added support for modded trains from "TrainOverhaul" - Added support for modded trains from "Realistic_Electric_Trains" Bugfixes: - Ignoring the ships from "cargo-ships" - Ignoring the cheat cargo wagons from "creative-mod"
Version: 0.1.1 Date: 01. 07. 2019 Bugfixes: - Fix crash when playing with creative mod
Version: 0.1.0 - Test release Date: 01. 07. 2019 Features: - Traindepot - Trainbuilder + controller - Manual with info about each entity - Manual placed early game locomotive