Train construction site


A nice, automated way of creating trains

Content
2 years ago
0.17 - 1.1
6.24K
Trains

Changelog

Version: 0.2.19
Date: 13. 02. 2022
  Buxfixes:
    - Fixed collision layers with mod "Hovercrafts"
    - Fixed crash when a traindepot becomes invalid
Version: 0.2.18
Date: 27. 01. 2022
  Changes:
    - Added compatibility for mod "SchallOverseasRailway"
    - Added compatibility for mod "Renai-Transportation"
    - Added extended compatibility for mod "Cargo Ships"
    - Added compatibility for mod "Editor Extensions"
Version: 0.2.17
Date: 28. 12. 2021
  Changes:
    - Added support for modded trains with custom fuel
    - Added support for pyhightech trains
    - Added new technology icon for train construction
  Buxfixes:
    - Fixed support for modded trains from "Armored-train"
    - Fixed support for modded locomotives from "cargo-ships"
    - Fixed the player could obtain the actual trian fuel when deconstructing a train inside the
      builder building before the train has left.
Version: 0.2.16
Date: 02. 12. 2020
  Bugfixes:
    - Fixed an error in the migration script when loading a map that didnt have TCS before
Version: 0.2.15
Date: 02. 12. 2020
  Bugfixes:
    - Adjusted a locale error in the tips and tricks from the trainbuilder
Version: 0.2.14
Date: 01. 12. 2020
  Features:
    - Added tips and tricks for train building
    - Added tips and tricks for traindepot
    - Added tips and tricks for trainbuilder
    - Added tips and tricks for traincontroller
    - Added support for modded train from "Junk Train"
    - Added support for modded train from "fast_trans"
  Changes:
    - Streamlined the styling of the UIs to be more in line with base game v1.1.0
    - The traincontroller now shows the color LED next to the status
    - Removed the trainbuilder manual as it is obsolete (use tips and tricks instead)
    - Added a close button to the traincontroller UI and the traindepot UI
  Bugfixes:
    - Fixed hidden train signals were invalid due to base game changes in v1.1.0
    - Fixed crashes related to the color picker UI
    - Fixed trains were almost unselectable on curved rails
    - Fixed ingame error message due to invalid data structure, could not find the reason why...
    - Fixed deconstructing the traincontroller would not return the build train to the trainbuilder
    - Fixed that rotating the trainbuilder would not rotate the created rolling stock
    - Fixed that changing the trainbuilder color would not color the created rolling stock directly
  Modding:
    - Moved the hidden train recipe fuel item to the unsorted category and added a description
Version: 0.2.13
Date: 27. 11. 2020
  Features:
    - Dynamically changing collision_masks with basegame features
Version: 0.2.12
Date: 26. 11. 2020
  Features:
    - Updated to factorio v1.1.0
Version: 0.2.11
Date: 27. 08. 2020
  Features:
    - Added support for modded trains from "Electric Train"
    - Added support for modded trains from "Electronic_Factorio_Extended_Locomotives"
  Bugfixes:
    - Fixed crash related to not finding any burnable fuel category
    - Fixed ordeing for trains from "Battle_Locomotives"
    - Fixed support for electric trains from "Electronic_Angels_Locomotives"
Version: 0.2.10
Date: 22. 08. 2020
  Features:
    - Updated to factorio 1.0
    - Added support for spidertron from "Cannon_Spidertron"
  Bugfixes:
    - Fixed rounding error in train vehicle description
Version: 0.2.9
Date: 24. 07. 2020
  Features:
    - Added crate graphic for the train parts
    - Added some basic rolling stock statistics to the train descriptions
    - Updated the train assembler graphics use new working_visual definitions instead of rendering
      them seperately using the renderer
  Bugfixes:
    - Fixed crash due to fuel_value missing on recipe fuel due to a typo
    - Fixed electric locomotive recipes would be unlocked at the start of the game
    - Fixed missing case of modded locomotive localised naming
    - Fixed error in the train assembler east overlay graphic as it was rendering wrong
Version: 0.2.8
Date: 17. 07. 2020
  Features:
    - Added support for modded trains and tank from "Krastorio2"
    - When allowed to manualy place trains, you now don't need to research the trainbuilder
    - Added support for extra modded vehicles from "Hovercrafts"
    - Added support for extra modded vehicles from "Transport_Drones"
    - Added support for extra modded vehicles from "laser_tanks"
    - Added support for extra modded vehicles from "aai-programmable-vehicles"
  Changes:
    - All optional dependencies that are for mod loading order issues are now hidden
  Bugfixes:
    - Fixed "space-exploration" was messing with rails and trains
    - Another attempt at fixed angels industries moved the vanilla train parts to a different tab
Version: 0.2.7
Date: 04. 07. 2020
  Features:
    - Added support for modded trains from "Electronic_Angels_Locomotives"
    - Added support for extra modded train tiers from "angelsaddons-petrotrain"
    - Added support for extra modded train tiers from "angelsaddons-smeltingtrain"
    - Added support for modded trains from "angelsaddons-crawlertrain"
    - Added support for modded fuel from "angelspetrochem"
    - Added support for modded fuel from "angelsbioprocessing"
  Changes:
    - Updated some sprites in the train controller gui
    - Updated some sprites in the train depot gui
  Bugfixes:
    - Fixed guis still crashing in existing games (due to base game update v0.18.33)
    - Fixed angels industries moved the vanilla train parts to a different tab
Version: 0.2.6
Date: 27. 06. 2020
  Bugfixes:
    - Fixed guis crashing (due to base game update v0.18.33)
Version: 0.2.5
Date: 29. 05. 2020
  Bugfixes:
    - Fixed crash when trying to rotate the assemblers through the GUI (due to base game v0.18.28)
    - Fixed gui not reacting to button presses (due to base game update v0.18.28)
Version: 0.2.4
Date: 27. 05. 2020
  Bugfixes:
    - Fixed crash related to base game update v0.18.27
    - Fixed crash related to destroying construction sites
Version: 0.2.3
Date: 11. 05. 2020
  Features:
    - Added depot graphics designed by YuokiTani
  Bugfixes:
    - Fixed behaviour did not register to script_raised_revive event
Version: 0.2.2
Date: 08. 04. 2020
  Bugfixes:
    - Fixed recipes unlocked from the start when recipe name is not the same as the item name
    - Fixed crash related to picker dollies moving the trainbuilder, which is not intended
    - Fixed that the Trainbuilder would show up in the bonus gui for train breaking force
    - Fixed crash related to replacing an invalid train controller after changing the recipe
Version: 0.2.1
Date: 02. 04. 2020
  Bugfixes:
    - Fixed crash on linux due to too big sprites
Version: 0.2.0
Date: 02. 04. 2020
  Features:
    - Added controller and builder graphics designed by YuokiTani
    - Added support for modded trains from "VehicleWagon2"
  Changes:
    - Updated the manual with new screenshots
    - Updated thumbnail with new screenshot
  Bugfixes:
    - Fixed crash related due to residual data after deleting the last Traincontroller
Version: 0.1.18
Date: 22. 03. 2020
  Bugfixes:
    - Fixed modded trains did not have a fluid recipe if they didn't have a technology to unlock them
Version: 0.1.17
Date: 14. 03. 2020
  Bugfixes:
    - Fixed an issue with AAI Industry mod
Version: 0.1.16
Date: 04. 03. 2020
  Bugfixes:
    - Added next_upgrade=nil where it was necesary
Version: 0.1.15
Date: 02. 01. 2020
  Features:
    - Updated to factorio 0.18
Version: 0.1.14
Date: 07. 12. 2019
  Features:
    - Added support for modded fuel from "AAI industries"
    - Added support for modded fuel from "Bio Industries"
  Changes:
    - Changed stack size of manual from 10 to 1 to prevent creating 9 duplicates by accident
    - Changed required amount of fuel to craft trainfuel
  Bugfixes:
    - Fixed typos in the manual
Version: 0.1.13
Date: 29. 08. 2019
  Features:
    - Added support for modded tanks from "bobswarfare"
  Bugfixes:
    - Fixed bobs inserter overhaul would set trainbuilder to require express inserters
Version: 0.1.12
Date: 14. 08. 2019
  Bugfixes:
    - Fixed trainfuel item and recipe icon did not match
    - Fixed crash when you remove all traindepots
Version: 0.1.11
Date: 13. 08. 2019
  Features:
    - Added graphics for trainfuel
    - Added graphics for traindepot
  Changes:
    - Trainbuilder stack size changed (from 10 to 50)
    - Trainbuilder controller stack size changed (from 50 to 10)
  Bugfixes:
    - Fixed space exploration's space rail didn't allow trainassemblers to be build
Version: 0.1.10
Date: 31. 07. 2019
  Features:
    - Added support for Multiple Unit Train Control (>= v0.1.18)
  Bugfixes:
    - Fixed that the manual would open when the player opened any item
    - Fixed "Assemble Pipe Passthrough" (APP) adding fluid throughput to the trainassembler
Version: 0.1.9
Date: 25. 07. 2019
  Bugfixes:
    - Fixed crash related when playing together with the mod "Automatic Train Station Names"
  Modding:
    - Reference to LSlib removed, now references LSlib directly
Version: 0.1.8
Date: 24. 07. 2019
  Features:
    - Added setting so you can manualy build all trains without the trainbuilder.
  Bugfixes:
    - Fixed bots replacing a ghost did not work correctly, resulting in crash later on
Version: 0.1.7
Date: 22. 07. 2019
  Features:
    - Default color of locomotives is now the same color as when you would place it manualy
    - Added support for modded trains from "Electronic_Locomotives"
    - Added support for modded trains from "Electronic_Battle_Locomotives"
  Changes:
    - Now tries to insert the correct amount of trainfuel (or none if not required)
  Bugfixes:
    - Fixed some missing functions in LSlib
    - Fixed that the recipes for placing down trains did not unlock when using an existing save
    - Fixed that the train placing fuel was showing up on the fuel tooltip while it can't be used
  Modding:
    - Added interface to register trains that do not require fuel.
Version: 0.1.6
Date: 21. 07. 2019
  Features:
    - Improved auto support for other train mods
    - Added support for modded trains from "FactorioExtended-Plus-Transport"
    - Added support for modded trains from "RailPowerSystem"
  Bugfixes:
    - Fixed technology recipes would not show up when research was already done
Version: 0.1.5
Date: 16. 07. 2019
  Features:
    - Added support for modded train stop from "SmartTrains"
  Bugfixes:
    - Fixed technology recipes would not show up when research was already done
Version: 0.1.4
Date: 14. 07. 2019
  Features:
    - Added support for modded trains from "accumulator-wagon"
    - Added support for modded trains from "Armored-train"
    - Added support for modded trains from "FARL"
    - Added support for modded rails from "concreted-rails"
    - Added support for modded train stop from "FuelTrainStop"
  Bugfixes:
    - Fixed loading issue where sprites (screenshots) are too big to load
Version: 0.1.3
Date: 09. 07. 2019
  Features:
    - Added support for modded trains from "boblogistics"
  Bugfixes:
    - Fixed modded belts did not have the same collision mask
Version: 0.1.2
Date: 03. 07. 2019
  Features:
    - Added support for modded trains from "TrainOverhaul"
    - Added support for modded trains from "Realistic_Electric_Trains"
  Bugfixes:
    - Ignoring the ships from "cargo-ships"
    - Ignoring the cheat cargo wagons from "creative-mod"
Version: 0.1.1
Date: 01. 07. 2019
  Bugfixes:
    - Fix crash when playing with creative mod
Version: 0.1.0 - Test release
Date: 01. 07. 2019
  Features:
    - Traindepot
    - Trainbuilder + controller
    - Manual with info about each entity
    - Manual placed early game locomotive