Train construction site

A nice, automated way of creating trains
21 days ago
0.17 - 0.18
1881

Changelog

Version: 0.1.15
Date: 02. 01. 2020
  Features:
      - Updated to factorio 0.18
              

Version: 0.1.14
Date: 07. 12. 2019
  Features:
      - Added support for modded fuel from "AAI industries"
      - Added support for modded fuel from "Bio Industries"
  Changes:
    - Changed stack size of manual from 10 to 1 to prevent creating 9 duplicates by accident
    - Changed required amount of fuel to craft trainfuel
  Bugfixes:
    - Fixed typos in the manual
              

Version: 0.1.13
Date: 29. 08. 2019
  Features:
    - Added support for modded tanks from "bobswarfare"
  Bugfixes:
    - Fixed bobs inserter overhaul would set trainbuilder to require express inserters
              

Version: 0.1.12
Date: 14. 08. 2019
  Bugfixes:
    - Fixed trainfuel item and recipe icon did not match
    - Fixed crash when you remove all traindepots
              

Version: 0.1.11
Date: 13. 08. 2019
  Features:
    - Added graphics for trainfuel
    - Added graphics for traindepot
  Changes:
    - Trainbuilder stack size changed (from 10 to 50)
    - Trainbuilder controller stack size changed (from 50 to 10)
  Bugfixes:
    - Fixed space exploration's space rail didn't allow trainassemblers to be build
              

Version: 0.1.10
Date: 31. 07. 2019
  Features:
    - Added support for Multiple Unit Train Control (>= v0.1.18)
  Bugfixes:
    - Fixed that the manual would open when the player opened any item
    - Fixed "Assemble Pipe Passthrough" (APP) adding fluid throughput to the trainassembler
              

Version: 0.1.9
Date: 25. 07. 2019
  Bugfixes:
    - Fixed crash related when playing together with the mod "Automatic Train Station Names"
  Modding:
    - Reference to LSlib removed, now references LSlib directly
              

Version: 0.1.8
Date: 24. 07. 2019
  Features:
    - Added setting so you can manualy build all trains without the trainbuilder.
  Bugfixes:
    - Fixed bots replacing a ghost did not work correctly, resulting in crash later on
              

Version: 0.1.7
Date: 22. 07. 2019
  Features:
    - Default color of locomotives is now the same color as when you would place it manualy
    - Added support for modded trains from "Electronic_Locomotives"
    - Added support for modded trains from "Electronic_Battle_Locomotives"
  Changes:
    - Now tries to insert the correct amount of trainfuel (or none if not required)
  Bugfixes:
    - Fixed some missing functions in LSlib
    - Fixed that the recipes for placing down trains did not unlock when using an existing save
    - Fixed that the train placing fuel was showing up on the fuel tooltip while it can't be used
  Modding:
    - Added interface to register trains that do not require fuel.
              

Version: 0.1.6
Date: 21. 07. 2019
  Features:
    - Improved auto support for other train mods
    - Added support for modded trains from "FactorioExtended-Plus-Transport"
    - Added support for modded trains from "RailPowerSystem"
  Bugfixes:
    - Fixed technology recipes would not show up when research was already done
              

Version: 0.1.5
Date: 16. 07. 2019
  Features:
    - Added support for modded train stop from "SmartTrains"
  Bugfixes:
    - Fixed technology recipes would not show up when research was already done
              

Version: 0.1.4
Date: 14. 07. 2019
  Features:
    - Added support for modded trains from "accumulator-wagon"
    - Added support for modded trains from "Armored-train"
    - Added support for modded trains from "FARL"
    - Added support for modded rails from "concreted-rails"
    - Added support for modded train stop from "FuelTrainStop"
  Bugfixes:
    - Fixed loading issue where sprites (screenshots) are too big to load
              

Version: 0.1.3
Date: 09. 07. 2019
  Features:
    - Added support for modded trains from "boblogistics"
  Bugfixes:
    - Fixed modded belts did not have the same collision mask
              

Version: 0.1.2
Date: 03. 07. 2019
  Features:
    - Added support for modded trains from "TrainOverhaul"
    - Added support for modded trains from "Realistic_Electric_Trains"
  Bugfixes:
    - Ignoring the ships from "cargo-ships"
    - Ignoring the cheat cargo wagons from "creative-mod"
              

Version: 0.1.1
Date: 01. 07. 2019
  Bugfixes:
    - Fix crash when playing with creative mod
              

Version: 0.1.0 - Test release
Date: 01. 07. 2019
  Features:
    - Traindepot
    - Trainbuilder + controller
    - Manual with info about each entity
    - Manual placed early game locomotive