Tom's Byproducts


This mod enhances common recipes with valuable byproducts, encouraging intricate designs and circuit system use. Addressing the simplicity of base game outputs, it stays close to vanilla gameplay. Toggleable byproducts in settings allow customization and compatibility with other mods. Examples and uses include Slag for bricks or trace minerals, Plastic Waste for plastic/fuel, Spent Etchant for copper reclamation, Copper Sulfate for copper/sulfur/lubricant, and Plutonium for long-lasting fuel.

Content
1 year, 8 months ago
1.1
91
Fluids Manufacturing

g Incompatible with Science Randomizer by redart15 (and most other recipe randomizers)

1 year, 2 months ago

Crash log:
84.277 Error ModManager.cpp:1625: Failed to load mod "science-randomizer": science-randomizer/static/randomizer-util.lua:10: stack overflow
stack traceback:
science-randomizer/static/randomizer-util.lua:10: in function <science-randomizer/static/randomizer-util.lua:8>
(...tail calls...)
science-randomizer/static/randomizer-util.lua:92: in function 'find_recipe'
science-randomizer/script/build_prototype.lua:285: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
...
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:295: in function 'calc_cost'
science-randomizer/script/build_prototype.lua:437: in function <science-randomizer/script/build_prototype.lua:5>
(...tail calls...)
science-randomizer/data-updates.lua:29: in main chunk

New response