Timed Technology deprecated

by Keiler

Changes every technology to take time and energy instead of resources

Utilities
3 years ago
0.18
5
Owner:
Keiler
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
4 years ago
Latest Version:
0.0.4 (3 years ago)
Factorio version:
0.18
Downloaded by:
5 users

NOTE: This mod moved into a better versioned mod
https://mods.factorio.com/mod/timed_technology_all

This mod is intended to be used in military challenging modpacks/worlds.
Or for lazy people like me who just want to build whatever ;)

These are the changes this mod makes:
Every technology is converted to take appropriate time instead of resources. (Upgrades for science labs still apply)
Labs will consume about ten times as much energy. (Configurable)
Science-packs are not craftable anymore. This can be changed in the settings.
Satellites will return Uran-235 instead of science-packs. (amount can be changed in the settings)

Fully supports Bobsmods, Youki Industries and PyIndustries, Space Exploration
For Factorio version 0.15: https://mods.factorio.com/mod/timed_technology_015
For Factorio version 0.16: https://mods.factorio.com/mod/timed_technology
For Factorio version 0.17: https://mods.factorio.com/mod/timed_technology_17

changelog:
0.0.4
Added support for Crafting Efficiency
final 0.18.x version

0.0.3
Added support for labs with different energy sources
Increased Mod support for labs

0.0.2
Added SpaceExporation support

0.0.1
Initial 0.18.X release