Timed Technology deprecated

by Keiler

Changes every technology to take time and energy instead of resources

Utilities
5 years ago
0.16
7
Owner:
Keiler
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
6 years ago
Latest Version:
0.0.6 (5 years ago)
Factorio version:
0.16
Downloaded by:
7 users

NOTE: This mod moved into a better versioned mod
https://mods.factorio.com/mod/timed_technology_all

This mod is intended to be used in military challenging modpacks/worlds.

These are the changes this mod makes:
Every technology is converted to take appropriate time instead of resources. (Upgrades for science labs still apply)
Labs will consume about ten times as much. (Configurable)
Science-packs are not craftable anymore. This can as of 0.0.5 be changed in the settings.
Existing Science-packs are converted into Iron.
Satellites will return Uran-235 instead of science-packs. (amount can be changed in the settings)

Fully supports Bobsmods, Youki Industries and PyIndustries
For Factorio version 0.15: https://mods.factorio.com/mod/timed_technology_015
For Factorio version 0.17: https://mods.factorio.com/mod/timed_technology_017

changelog:
0.0.6
Added support for Hiladdar Research Labs, fixed a typo

0.0.5
Added more settings, science-packs will not be deleted anymore, incase another mod uses it in a recipe

0.0.4
Fixed infinite researches and compatability with bobslogistics and additional turrets

0.0.3
Fixed a bug with Youki_Tech_Tree

0.0.2
Fixed a bug where the research time could be negative (even though it shouldnt be possible)

0.0.1
Initial release