Timed Technology deprecated

by Keiler

Changes every technology to take time and energy instead of resources

Utilities
5 years ago
0.16
6

FAQ

Q: Does having a lot of Research Labs lab out the game?
A: It shouldnt, because there is no tick-based code that is executed

Q: Does reasearch-speed stack with multiple labs?
A: Yes research speed does stack just like in vanilla

Q: Is it worth researching Lab-research-speed?
A: Yes

Q: I need science-packs for another mod, how can i obtain science-packs?
A: Go to settings, global options and there is a option to reenable science-pack recipes

Q: Is there a .15 version ?
A: Yes here: https://mods.factorio.com/mod/timed_technology_015

Q: Is there a .17 version ?
A: Yes here: https://mods.factorio.com/mod/timed_technology_17