Timed Technology deprecated

by Keiler

Changes every technology to take time and energy instead of resources

Utilities
5 years ago
0.16
7

g Best mod ever

2 years ago
(updated 2 years ago)

OMG thank you so much for this mod! Everyone seems to be keen on treating the science packs as core Factorio feature that you cannot play without, but for me it is so un-immersive and ridiculous. Your mod made to me Factorio the game it should be - it makes no sense for automated science to require anything else than energy and time.
Now you can focus on building your base, expanding it to create cool stuff, rather than struggling to keep up the science pack production to progress which become tedious and boring in the middle of the game. This is for me the best way to play it.
It is so fun now that I thought I will make a thread to let those that hate the science packs know that they are not alone ;)

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