A set of tools to help paint or ghost tiles. Select Entities or Draw Shapes that will be filled with your selected tile.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Map generation and terrain modification.
Is there a way to define a default tile that is used if no rules applies? Basically I want to drag an area and have nothing uncovered in the end. Either by any rule, or a default "fall back" so to say.
That feature does not exist currently, I’ll see if I can find some time to add something like that soon.