tardis


Iconic TARDIS from Doctor Who! Teleport anywhere on the map or instantly jump to the nearest problem. Features a 30x30 pocket dimension inside for building your personal base.

Content
10 hours ago
2.0
110
Transportation Cheats

g Technology and recipe

4 days ago

Really cool idea! I especially love the explosions in the TARDIS console during teleportation - very true to its original :D

However, I wished the technology and recipe were are a bit more advanced. Right now it's essentially a starter technology, requiring only red science, and the recipe is just a bit of iron, copper and stone (why exactly stone?). On the other hand, you require uranium fuel cells, so you can't even use it until much later.

I'd suggest to make it a technology that requires space science (would be fitting, given that it travels through space and between planets), and change the recipe to something like steel + blue circuits + maybe (refined) concrete?

You could also add a mod setting for this, so that players can decide if it should be a rather early technology (in which case I think it should still require chemical science and have nuclear power as a prerequisite), or a space science technology, or maybe even an endgame (post-Aquilo) technology (in which case it could use even more advanced recipe ingredients like quantum processors).

Also, I really wish you didn't use AI-generated graphics. :/ I understand that creating graphics is difficult and it's just a fun little Factorio mod and "everyone's doing it", but I really wish people would stop using GenAI/LLMs. Please don't take this personally, I still like the idea and I wanna encourage you to continue making mods (it's your first one as far as I can tell?), but I wouldn't be honest if I gave feedback about the mod without pointing this out. ^^'

4 days ago

Thank you for your feedback!

Yes, I plan to rebalance it in the future, but for now it's just a concept mod :)
Tardis is a reworked MK1 Factory from the Factorissimo 3 mod, so the recipes are identical.

In the settings, I plan to do the following:
- Disable manual teleportation via the map
- Select the type and amount of fuel used
- Blocking certain planets from teleportation
- Blocking space platforms from teleportation
- Technology difficulty (easy, medium, hard)
- Crafting difficulty (easy, medium, hard)

Yes, this is my first public mod, thanks for the feedback :)
I'd be happy to draw a TARDIS, but I'm not very good at drawing, sorry
Instead, I put a lot of effort into the “industrial TARDIS” prompt and post-processing through Paint.Net
I also plan to add a flashing light to the TARDIS itself.
I wanted to add an earthquake effect, but it turns out that this is currently impossible in Factorio.

2 days ago

I'll still be thinking about the balance, but now there's a difficulty setting.
And if SpaceAge is enabled, the Hard level changes and space resources are added to it.

6 hours ago

I wanted to add an earthquake effect, but it turns out that this is currently impossible in Factorio.

You could probably do this by locking the players into a cutscene and moving the camera around.

4 hours ago
(updated 4 hours ago)

Yeah, I tried that, but the problem is losing player control. My mod’s logic is that anyone can enter, exit, and move freely inside the TARDIS, even during teleportation.
Although... I just had an idea. Maybe I could try triggering cutscenes for just a few milliseconds at a time, if that's even possible, so players can still move.

New response