The mod Tank Squads (0.41.0) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event tank-squads::on_nth_tick(6)
LuaCommandable API call when LuaCommandable was invalid.
stack traceback:
[C]: in function 'set_command'
tank-squads/scripts/combat.lua:135: in function 'engage'
tank-squads/scripts/cover.lua:244: in function 'guard'
tank-squads/scripts/cover.lua:632: in function 'sweep'
tank-squads/scripts/cover.lua:664: in function 'tick'
tank-squads/control.lua:470: in function <tank-squads/control.lua:467>
I was trying to move my division of 20 chain gunners, 10 flamers and 10 siege tanks back after taking out a nest so they don't get overrun fighting the next ones and gave multiple move-commands over natural terrain in rapid succession. Don't know if that was the deciding factor, as moving them around beforehand was working fine.
Great mod nonetheless, now that I finally found out that commands aren't Alt-drag, but Shift-drag for me for some reason^^
EDIT: Tried to reproduce the bug and got it again, but this time as a lone chain gunner got ripped apart by a large group. So maybe its the acid. Or the call for reinforcements while it died. Or the snappers from the Armoured Biters mod. Can't seem to get it to trigger consistently yet.