K2_TurretsFixed

by GLaDO5

This mod adds three large and powerful turrets and one small building that acts like a radar and opens up a small section of the map without scanning far sectors, but at the same time consumes a small amount of energy.

Content
1 year, 4 months ago
2.0
2.66K
Combat

g Crash on loading

a month ago

Hi! Just reporting a crash (compatibility?) with (two?) other mods: AAI and Deep mining core.

4 days ago

can confirm, deep core error is

5.516 Error ModManager.cpp:1767: Failed to load mod "vtk-deep-core-mining": ...-deep-core-mining__/prototypes/deepcore-mining-items.lua:457: attempt to index field 'pumpjack' (a nil value)
stack traceback:
...-deep-core-mining__/prototypes/deepcore-mining-items.lua:457: in main chunk
[C]: in function 'require'
vtk-deep-core-mining/data.lua:1: in main chunk
5.543 Loading mod core 0.0.0 (data.lua)
5.582 Checksum for core: 1551277403
5.598 Error ModManager.cpp:1767: Error in assignID: recipe-category with name 'recycling' does not exist.

and AAI error is
6.300 Error ModManager.cpp:1767: Failed to load mod "aai-programmable-vehicles": ...ammable-vehicles__/prototypes/entity/entity-deployer.lua:55: attempt to index field 'chest' (a nil value)
stack traceback:
...ammable-vehicles__/prototypes/entity/entity-deployer.lua:55: in main chunk
[C]: in function 'require'
aai-programmable-vehicles/data.lua:14: in main chunk
6.332 Loading mod core 0.0.0 (data.lua)
6.390 Checksum for core: 1551277403
6.408 Error ModManager.cpp:1767: Error in assignID: recipe-category with name 'recycling' does not exist.

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