Allows storing items and fluids in a limitless shared subspace via Clusterio.
Mods introducing new content into the game.
Version: 1.99.18 Date: 09. 02. 2023 Features: - Added Fluid Injectors can receive a circuit network signal of P = 1 to purge/void volumes lesser than 1. Bugfixes: - Fixed 'Key "icon_size" not found on property tree at ..." error that occurs with some mod combinations.
Version: 1.99.15 Date: 16. 11. 2022 Bugfixes: - Fixed inventory combinator outputting virtual signals named the same as item or fluid signals.
Version: 1.99.12 Date: 09. 09. 2022 Features: - Added Chinese locale. - Added ability localize the UI of the mod. Changes: - Moved Max Electricity option to a map setting. - Moved Infinity Mode toggle to a map setting.
Version: 1.99.9 Date: 23. 07. 2022 Changes: - Hidden fluids no longer show up in fluid extractor interface. - Tinted the inventory combinator to distinguish it from the constant combinator. - Removed Clusterio item group and moved the interactor recipies to be under the logistic-network recipies. - Recoloured interactors to match the Active Provider Chest and Requester Chest since their function is similar to those. Bugfixes: - Fixed broken fluid extractor fluid icons when fluids used the icon property. - Fixed crash on large instance ids by clamping them to [-2^31, 2^31-1] in the inventory combinator. - Fixed being able to place eletricity interactors outside the restriction zone. - Fixed restricton zone not being displayed when holding a interactor ghost. - Fixed resources getting exported to the cluster when infinity mode is enabled. - Fixed placing interactor outside of restriction area breaking undo. - Fixed item extractor being able to request more items than can fit its storage, leaving the overflow in an infinite hidden buffer. - Fixed hidden buffer storing requested items that were not put into an extractor forever.
Version: 1.99.6 Changes: - Adjusted collision box to allow walking between subspace interactors. - Added support for Factorio 1.1. - Item extractors have unlimited request slots in Factorio 1.1. Bugfixes: - Fixed extractors and injectors randomly stop working when others are removes elsewhere. - Fixed interactors not accepting circuit wire connections. - Fixed inventory combinator breaking when more than 2^31-1 itemes were stored.
Version: 1.99.4 Bugfixes: - Fixed extractors failing to request items from master.
Version: 1.99.2 Features: - New placeholder artwork for the subspace interactors. - Restriction zone border is drawn when subspace interactors is the active cursor stack. Changes: - subspace item, fluid, and electricity interactors are now all 8x8 in size. - Moved injector and extractor range restriction config to Factorio's built-in mod settings. Bugfixes: - Fixed item extractor showing out of logistics network icon. - Fixed fluid duplication in extractors. - Fixed reset iterating over every entity in the game. - Fixed crash on deconstruct planning fluid extractors in the editor.
Version: 1.99.1 Features: - Added back support for Factorio 0.18.
Version: 1.99.0 Changes: - Renamed mod to Subspace Storage. - Ported to Clusterio 2.0. - Reverted back to supporting Factorio 0.17.
Version: 1.17.1 Date: 03. 10. 2020 Features: - Allow separate X and Y settings for PlaceableArea. Bugfixes: - Fixed fluidtransmitters getting stuck when full.
Version: 1.17.0 Date: 01. 26. 2020 Features: - Now supported on 0.18. Bugfixes: - Fixed fluid icons being the wrong sizes due to icon_size change.
Version: 1.16.0 Date: 08. 12. 2019 Changes: - Added electricity signal for inventory combinator. - Removed the broken tx and rx combinators. - Removed bundled lua json lib and switched over to using the builtin json functions. Modding: - Added getWorldID remote interface. - Added on_world_id_changed custom events for other mods to listen to. - Added events remote interface returning a table of events this mod raises.