Stringy Train Stops

Rename train stations and dispatch trains based on circuit signals
2 months ago
0.14 - 0.18
Owner: justarandomgeek
Source: justarandomgeek/factorio-stringy-train-stops
Homepage: N/A
License: MIT
Created: 3 years ago
Latest Version: 0.18.0 (2 months ago)
Factorio version: 0.14 - 0.18
Downloaded: 1455 times

Stringy Train Stops

Uses signalstrings to rename train stops, and send trains to them.

To rename a stop, send the string along with signal-stopname.
To send a train to a stop, send the string along with signal-goto.

To program multiple stops, send a series of stops as:

  • signal-schedule = 1-based index in schedule
  • string of destination stop name
  • wait condition: (Multiple wait conditions will be composed with AND)
    • signal-wait-time = time to wait
    • signal-wait-inactivitiy = time to wait
    • signal-wait-empty
    • signal-wait-full
    • signal-wait-circuit - will wait for signal-black
    • signal-wait-passenger - positive values will wait for a passenger, negative will wait for the passenger to get out.

Then send signal-schedule=-1 to send the train to the first stop in the schedule.