Strategy Mortar Turret

by nbcss

Mortar turret can equip diverse strategy ammos to enhance defense usage, such as robot capsule and artillery-like shells.

Content
11 days ago
2.0
1.05K
Combat

Changelog

Version: 1.2.0
Date: 11. 14. 2025
  Features:
    - Added Heavy mortar turret, a 3x3 variant mortar turret with very long range and direct damage bonus, but has even lower shooting speed (15s -> 6s).
    - Added Light nuclear bomb, which can deal massive explosion damage without shock wave.
  Changes:
    - Added Engine technology to mortar turret prerequisites.
    - Increase the research price of heavy shell, but reduced it's turret penalty time.
    - Added description text for all ammo technologies.
  Bugfixes:
    - Fixed shrapnel explosion sound was played at turret position
    - Fixed mortar turret was missing hit effect
    - Fixed heavy shell has longer turret cooldown penalty than expected
    - Fixed distractor shell has incorrect item description
Version: 1.1.2
Date: 06. 11. 2025
  Features:
    - Added shrapnel bomb, an efficient ammo against early enemies by eject many pellets from target location, unlock by mortar turret.
    - Added lure robot shell, which can deploy 1 lure robot to draw the attention of enemies and denote itself upon run out of lifetime.
  Changes:
    - Reduced energy shell fire-rate
    - Poison shell has slightly larger area and higher damage now
    - Reorder technology
Version: 1.1.1
Date: 02. 11. 2025
  Bugfixes:
    - Fix compatibility issue with some mods.
Version: 1.1.0
Date: 01. 11. 2025
  Features:
    - Added hypnosis shell, which can transform enemy to your own force by chance, but unlikely to success for high health targets.
    - Added startup setting for each shell type to enable/disable.
    - Added dedicated mortar turret damage technology.
    - Added dedicated technology for each ammo type.
  Changes:
    - All mortar shells received small deviation penalty, but heavy shell has improved accuracy.
    - Rebalance ironclad mortar shooting speed to have more consistent performance when using strategy mortar ammo.
    - Rework some ironclad technology dependencies.
  Bugfixes:
    - Illumination shell have proper glow texture layer now.
    - Fixed illumination damage missing locale string.
    - Fixed illumination shell could crash the game when hit some objects.
Version: 1.0.4
Date: 28. 10. 2025
  Features:
    - Added illumination shell, which can light up an area and provide damage bonus on illuminated target. (Thanks Yehn for the original flare resource)
    - Added description for all shell types
    - Added duration tooltip for poison shell & illumination shell
    - Added zh-cn localization
  Changes:
    - Robots are spawn further between each other now
    - Revert to shooting speed modifier for most shells
    - Reduced the craft cost of heavy shell
    - Increased stack size and recipe time of mortar turret
Version: 1.0.3
Date: 26. 10. 2025
  Changes:
    - Replace "Shooting speed modifier" with "Turret cooldown penalty" to fix shooting speed issue
  Bugfixes:
    - Fixed mortar turret was using basic mortar bomb shooting speed modifier
    - Fixed recipe is using ammo subgroup
    - Fixed compatibility issue with SmallRobot
Version: 1.0.2
Date: 25. 10. 2025
  Features:
    - Added startup setting to remove AAI Ironclad from game (default false)
    - Added startup setting to change the mortar turret range to 360 angle (default false)
  Changes:
    - Mortar turret now require military science pack to research
    - Removed explosives ingredient from basic mortar bomb
    - Moved some technology dependencies to make progress more consistent
Version: 1.0.1
Date: 24. 10. 2025
  Changes:
    - Ironclad gunboat and mortar turret (fork) is an optional dependency now
    - Slightly changed the ingredient amount of some recipes
Version: 1.0.0
Date: 23. 10. 2025
  Features:
    - Adjust many parameters of existing mortar turret (e.g. reduce range to 50)
    - Add target movement predict to mortar turret
    - Add circuit control support for the mortar turret
    - Update texture and locale message
    - Add new strategy mortar ammo: Slowdown, Defender, Distractor, Destroyer, Energy, Heavy
    - Deployed robot from a turret will patrol the turret's latest shell landing location