It happens if you try to put more than 1k items to the storage network interface. they would stay there forever. if reduce amount to 1050, all will be tranfered to the high.cap.net.storage.i have 15GJ accu, so it can't be a power issue.
the test is mede in short range, 1 chunk only
scenario for high amount need: move a base or give up sub_base,
it would be great if deleting a high.cap.net.storage , that all the content would be saved (somewhow ), and if placed on another location, the content would be there,like applied.energistic in yourcraft.
question: how to get the items out of a high.cap.net.storage without using (vanilla) logistics ?? transfer items out based on FILTERS ??
i know that the mod is in an early stage, the idea behind is great, it has the
potential to transfer items faster than even fusion robots ( on long distances )
In end stage of the game, you run out of close resources, so you mine you CU or FE far far away (10000 meters-blocks ), and have to put them to you base.
1: using trains -slow
2: using bots -slow
3: using energistics -could be the fastest
I try to as less mods as possible, to be close to vanilla , to run on 60 fps/ups
regards from munich