Mods introducing new content into the game.
Version: 0.9.2
Date: 04. 07. 2018
Bugfixes:
- Network selection dropdown in overview window was sorted backwards internally
- Settings were not updating when changed mid-game, and were locked to the values set when map was created.
Changes:
- Gui code overhaul. Greatly improved idle(no gui shown) peformance, improved active performance
- Reworked event processing to increase performance
Version: 0.9.1
Date: 27. 06. 2018
Bugfixes:
- Energy buffers can now charge from accumulators.
- Fixed opening equipment grid caused a crash.
- Restored partial transfer support. If network does not have power to transfer full request, request is reduced until power requirements met.
- Network overview is now closed when hitting escape. Thanks for the tip npo6ka!
Changes:
- Changed provider and requester chest names for clarity.
- Chunk distance calculation now include a check for neighbor chunks. If chunk is neighbor, no additional power is required.
Version: 0.9.0
Date: 24. 06. 2018
Changes:
- Initial release.