Station Renamer Combinator


Rename train stops from a text template. Wire signals in, type a name like {icon} Unload, and the first signal fills it in. Supports Factorio's train-interrupt wildcards, which double as type filters.

Content
2 days ago
2.0
9
Trains Circuit network

g An Idea

2 days ago

The information mentions the risk of changing a name while a train is pathing to the station. Could this be avoided by 'locking' the name while a train is pathing, and only allowing the change to trigger once the station is empty?
I don't know if Lua has access to the needed data, nor the computational costs, but it could solve that issue, placing your mod a step above the rest.
None of the rename mods can accomplish what I want, and it wouldn't matter since the interrupt system doesn't support it anyway. Just a passing thought as I read the description.

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