Squeak Through 2


Squeak through entities that you can't walk between normally. A highly configurable and more compatible version of Squeak Through, written from scratch.

Tweaks
1 year, 8 days ago
1.1 - 2.0
198K
Transportation

b 248k compatibility

9 days ago

I've reported this over there, but I thought I would report it here as well.
If this mod modifies solar panels while 248k is enabled, it stops on startup with the error message:

Failed to load mods: Error while running setup for entity prototype "solar-panel" (solar-panel): next_upgrade target (el_solar_entity) must have the same bounding box.

PostScript: The mods it suggests removing were: Krastorio2, combat-mechanics-overhaul, 248k-redux, and squeak-through.

However, by disabling the modification of solar panels, it works together. I just thought you should know.

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