Mods introducing new content into the game.
Version: 20.1.9 Date: 2023-11-05 Features: Changes: Bugfixes: - Corrected the russian translation to only show for russian locales and not all. Info:
Version: 20.1.8 Date: 2022-04-14 Features: Changes: Bugfixes: - Artillery wagon type wasn't detected as a train carriage before. Info: - Added russian translations by Gelion17. - Various simple code tweaks to save UPS.
Version: 20.1.7 Date: 2020-11-26 Features: - Updated to work with 1.1.0 Factorio as-is. - Add support for Jetpack mod, when active you won't be detected as colliding with trains. Changes: Bugfixes: Info: - Preemtive setting corrected to Preemptive spelling by DGW
Version: 18.1.6 Date: 2020-01-26 Features: - Compatible with Factorio 0.18 as-is Changes: Bugfixes: Info:
Version: 17.1.5 Date: 2019-05-03 Features: - Compatible and requires 0.17.35 API changes Changes: Bugfixes: Info:
Version: 17.1.4 Date: 2019-03-13 Features: - Compatible with 0.17 Factorio Changes: Bugfixes: Info: - Changelog changed to new format - Refactor code to newer style and compatible with luacheck - Move to my common utility lua scripts
Version: 0.1.3 Date: 2019-11-10 Bugfixes: - Error when non player entity was damaged - Mod inactive after loading save which previously had current mod version
Version: 0.1.2 Date: 2018-11-09 Bugfixes: - Error with 0.1.1 on loading save that had the previous version of the mod
Version: 0.1.1 Date: 2018-11-08 Features: - Train detection logic changed to be more flexible and lower UPS impact - Protection from players running in to the side of the train, not just the trains front and back. - Option of Reactive Only to train impacts, saving you after a train has hit you. - Preemptive train protection includes the Reactive option as a backup. Changes: - Purple smoke effect when a player is teleported to safety
Version: 0.1.0 Date: 2018-08-23 Features: - Initial Release - Preemptively jumps the player out of the way of incoming trains and holds them safely still.