Yes, that's how you say it. There are buildings like the Gathering Hut or the Orchid Plant Care Station, which need workers and have another range for another purpose (namely forest access and farms to boost). I'm not sure yet how to better display this concept.
I was thinking about displaying the ranges of nearby houses when the player is about to place a building which needs workers.
As of the Orchid Plant Care Station, I'm thinking about removing their workforce requirement. They seem too restrictive by needing to be both near farms and near houses with Orchids. And with the Bloomhouse there are already farms which needs workers.
Other than that I still like the idea of requiring some buildings to be near a city. It adds a logistical challenge.