Sosciencity [WIP]


Factorio: Skylines. Adds citizens to the game. Attract various castes to your city in order to progress the game.

Overhaul
8 months ago
1.1
2.83K
Manufacturing

g Need help removing accidentally created Huwans

9 months ago

First, this is an amazing mod with a great addition to the base game! It's been a blast exploring all the new features and content added to the game.

I do have a question though. I have accidentally generated some Huwans in my game, and I can't figure out how to remove them. Can anyone offer some guidance on this?

Thanks in advance for any help you can provide! Keep up the good work!

9 months ago

I have to admit I never thought about this problem.
I guess you could place houses with no access to food/water and force them to move there by mining their existing home. Then they will complain a lot, but emigrate over time.
If you can take a temporary happiness loss, you also could shoot their improvised huts. But that would make you a rather bad huwan being not gonna lie.

9 months ago

To shoot at those improvised cabins sounds cruel. Instead, I was a bad zookeeper and triggered a small famine. After pondering for a while on the principle of 'The factory must grow', the problem had resolved itself. No forced relocations or killings required. Only peace.

Thank you for your fast response :)

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