Squeak Through (fixed + re-published abandoned mod)


Maybe use this instead: https://mods.factorio.com/mod/squeak-through-2 Allows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. No more frustration when walking about your base!

Tweaks
a month ago
2.0
3.00K
Owner:
someone1337
Source:
https://git.somenet.org/factorio/some...
Homepage:
https://git.somenet.org/factorio/some...
License:
GNU GPLv3
Created:
a month ago
Latest Version:
2.0.0 (a month ago)
Factorio version:
2.0
Downloaded by:
3.00K users

Maybe use this instead: https://mods.factorio.com/mod/squeak-through-2


Originally: https://mods.factorio.com/mod/Squeak%20Through

Seems abandoned and we needed it for a MP game, so I reuploaded it.

This small mod slightly reduces the collision boxes for many structures, allowing you to "squeak through" them while walking around your base.
Say goodbye to the frustration of having your path blocked by your steam engines or solar panels when walking around your base!

Forum thread: https://forums.factorio.com/viewtopic.php?f=91&t=16476

New in version 1.4.0 is that Squeak Through will now look for the entity prototype value "squeak_behaviour", which if set to false will mean the entity is excluded from having its bounding box adjusted. For more information, see: https://forums.factorio.com/viewtopic.php?p=461453#p461453