Someone's production benchmark logger


Periodic (every 7200 ticks) logging of production/consumption stats. Can be copy/pasted into libreoffice calc (and likely excel) for more detailed analysis.

15 hours ago
0.17 - 1.0
193
Owner:
someone1337
Source:
N/A
Homepage:
https://git.somenet.org/factorio/some...
License:
MIT
Created:
1 year, 2 months ago
Latest Version:
1.0.0 (15 hours ago)
Factorio version:
0.17 - 1.0
Downloaded:
193 times

Periodic logging of production/consumption stats. Can be copy/pasted into libreoffice calc (and likely excel) for more detailed analysis.

how to use:
-1: Build what you want to benchmark, prepare it so that it is idle and ready to be started.
0: save game. (example: bench_smelter)

1: reset force - /measured-command game.player.force.reset();
2: prepare force - /measured-command game.player.force.chart_all(); game.player.force.research_all_technologies();
possibly run other commands to prepare.
3: add the last straw to start running your productionfacility (likely the one missing powerpole to your electric energy interface)
4: immediately save game. (example: bench_smelter_run)
5: exit game.
6: load mod.
7: exit factorio.
8: run factorio in benchmark mode.
bin/x64/factorio --disable-audio --benchmark saves/bench_smelter_run.zip --benchmark-ticks 500000
9: wait.

10: analyse for example the items/ups production of your build in libreoffice calc. (thats why i wrote this mod.)

general notes:
+ use as few mods as possible.
+ store results and re-run benchmark a few times
+ this mod can be kept loaded at all times. (I keep forgetting to disable it all the time)... But it WILL spam your factorio-current.log every 7200 ticks - which slows the game considerably, if you have a huge production stats table - disable this mod, when playing normally.