Hey, since updating to 10.3.0 the game crashes on load with "Reached id limit for entity" (max 65535). The log shows smart-enemy-ai registering 100876 entity instances. Was on 10.2.0 before and everything worked fine. Probably related to the multi-surface adaptive resistance added in 10.3.0 multiplying variant units across all Space Age surfaces. Running a bunch of enemy mods (bobenemies, RampantFixed etc) which likely makes it worse.