Dyson Sphere beomyo Fork

by beomyo

Who needs a fusion reactor when you have the whole sun? Steer the starship directly into its orbit and channel an incredible amount of energy where you need it with new technologies. The main thing is not to forget to leave the ship before departure! Make dyson sphere near star and forget about other energy sources in planets and in space!

Content
a month ago
2.0 - 2.1
413
Factorio: Space Age Icon Space Age Mod
Planets

g English localization?

a month ago

I stumbled upon your updated fork of the Dyson Sphere mod and it looks super cool, especially the more useful power output and manual allocation and extra steps around deployment. I checked the mod description using a translator app to understand it. The app said it is in simplified Chinese and since I only speak English I wanted to check with you that your version still has an English translation for all of the new items and settings and such.


我不懂中文,所以借助了在线翻译软件来写这段话。如果表达有不够准确之处,还请您见谅。

我偶然发现了您更新的戴森球(Dyson Sphere)模组分支版本,它看起来非常出色!尤其是更实用的功率输出、手动分配功能,以及部署时新增的步骤,都令人印象深刻。我用翻译软件查看了模组的说明才得以了解其内容。软件显示说明是简体中文的,由于我只会说英文,所以我想向您请教一下:在您的版本中,那些新增的物品和设置等内容,是否仍然保留了英文翻译呢?

a month ago

The mod contains English text; simply download it and launch the game to view the content.

the cfg file
[info-message]
pl-to-die=1 is too close to the sun and vaporized on platform 2!
plst-launched=Energy relay devices launched to [planet=2]. Total launched amount: 1
plst-done=[item=slp-ds-planet-satellite] fully deployed in orbit of [planet=1]. [entity=ds-energy-loader-mk1][entity=ds-energy-loader-mk2][entity=ds-energy-loader-mk3] activated! Further relay launches will have no effect!
ds-sun2-detail=● Dyson Sphere: Components launched. Current [color=255,239,161]total satellites: 1[/color] | Max Power: [color=100,255,200]2[/color] | Idle Satellites: [color=255,180,80]3[/color]
ds-receiver-assigned=1 satellites assigned to this receiver.

[gui]
ds-receiver-gui-title=Dyson Sphere Energy Receiver — Satellite Allocation Panel
ds-receiver-gui-entity-label=Receiver Type:
ds-receiver-gui-efficiency-label=Energy Transmission Efficiency:
ds-receiver-gui-efficiency-value=1%
ds-receiver-gui-total-sats-label=Total Dyson Satellites:
ds-receiver-gui-available-label=Available Idle Satellites:
ds-receiver-gui-assigned-label=Allocated Satellites:
ds-receiver-gui-power=Estimated Output Power: 1
ds-receiver-gui-confirm=Confirm
ds-receiver-gui-close=Close

[technology-name]
planet-discovery-sunorbit=Stellar Orbit
slp-sunpack=Plasma Research Pack
slp-fuel-mk2=Steady-State Plasma Fuel
slp-solar-system-sun2=Inner Stellar Orbit
slp-dyson-sphere=Dyson Sphere Engineering
slp-dyson-sphere-grounded=Ground Energy Receiver MK1
ds-energy-loader-mk2=Ground Energy Receiver MK2
ds-energy-loader-mk3=Ground Energy Receiver MK3

[technology-description]
slp-dyson-sphere=Unlocks construction permission for massive Dyson Sphere space structure
planet-discovery-sunorbit=Already drawn near, why not venture further toward the star?
slp-sunpack=Step into the era of boundless massive energy
slp-fuel-mk2=Standard fuel lasts merely forty minutes? This fuel sustains operation for centuries! Mixed with trace sulfur under zero gravity to create long-lasting high-energy plasma fuel.
slp-solar-system-sun2=Mass production demands massive plasma energy. Time to draw closer to the star.
slp-dyson-sphere-grounded=Breakthrough lithium technology enables directional energy beams. Build relay stations to steadily transmit Dyson Sphere power down to planetary surface.
ds-energy-loader-mk2=Quantum processor optimizes energy docking protocol, enhances connection stability and supports more satellite units.
ds-energy-loader-mk3=Advanced promethium technology comprehensively upgrades overall performance of energy docking facilities.

[entity-name]
ds-energy-loader=Universal Dyson Sphere Energy Connector
slp-plasma-asteroid=Plasma Condensate
ds-energy-small-loader=Space Energy Receiver
ds-energy-loader-mk1=Ground Energy Receiver MK1
ds-energy-loader-mk2=Ground Energy Receiver MK2
ds-energy-loader-mk3=Ground Energy Receiver MK3

[item-name]
slp-ds-satellite=Dyson Sphere Satellite Component
slp-ds-planet-satellite=Planetary Energy Relay Component
ds-entangled-core=Quantum Entanglement Core
slp-plasma-chunk=Stellar Plasma Crystal
slp-sun-science-pack=Plasma Research Pack
slp-sun-fuel=Plasma Fuel
slp-sun-fuel-mk2=Steady-State Plasma Fuel
ds-energy-small-loader=Space Energy Receiver
ds-energy-loader-mk1=Ground Energy Receiver MK1
ds-energy-loader-mk2=Ground Energy Receiver MK2
ds-energy-loader-mk3=Ground Energy Receiver MK3

[item-description]
ds-energy-loader=Access unified Dyson Sphere energy pool shared by all linked devices across the map
slp-ds-planet-satellite=Deliver [item=slp-ds-planet-satellite] to any platform on target planet for automatic deployment
slp-ds-satellite=Deliver [item=slp-ds-satellite] to [space-location=slp-solar-system-sun2] for automatic deployment
ds-entangled-core=Magnetically confined entangled particle beam enabling long-distance power transmission. Efficiency drops sharply within planetary atmosphere, further research required for improvement
ds-energy-small-loader=Receives Dyson Sphere power with 100% transmission efficiency. Click to open satellite allocation panel, only placeable on space platforms
ds-energy-loader-mk1=Receives Dyson Sphere power, limited to 25% rated power transmission. Allocate satellites manually, functional only after relay network establishment
ds-energy-loader-mk2=Receives Dyson Sphere power, supports 50% rated power transmission. Allocate satellites manually, functional only after relay network establishment
ds-energy-loader-mk3=Receives Dyson Sphere power, transmits full rated satellite power. Allocate satellites manually, functional only after relay network establishment

[recipe-name]
slp-ds-satellite=Dyson Sphere Satellite Component
slp-ds-satellite-v2=Dyson Sphere Satellite Component
slp-ds-planet-satellite=Planetary Energy Relay Component
ds-entangled-core=Quantum Entanglement Core
ds-energy-small-loader=Space Energy Receiver
ds-energy-loader-mk1=Ground Energy Receiver MK1
ds-energy-loader-mk2=Ground Energy Receiver MK2
ds-energy-loader-mk3=Ground Energy Receiver MK3

[mod-setting-name]
ds-show-messages-dyson=Show Dyson Sphere Construction Notifications
ds-show-messages-planet=Show Planetary Relay Deployment Notifications
ds-satellite-power=Single Satellite Rated Power Output
ds-relay-required=Relay Devices Required Per Planet

[mod-setting-description]
ds-show-messages-dyson=Pop up alert messages when launching Dyson Sphere components
ds-show-messages-planet=Pop up alerts for relay device launch and deployment completion
ds-satellite-power=Set base power output per single Dyson satellite, unit: MW\nActual receiver output = Allocated Satellites × Single Power × Transmission Efficiency
ds-relay-required=Total relays needed to activate all surface connectors on one planet, default 100. Changes do not affect already deployed planets

[space-location-name]
slp-solar-system-sun=Stellar Core Orbit
slp-solar-system-sun2=Inner Stellar Orbit

[space-location-description]
slp-solar-system-sun=Extremely scorching airspace. Proximity instantly destroys player characters and space platforms
slp-solar-system-sun2=Lies within stellar atmospheric layer filled with massive plasma condensates, navigate with caution. Deploy [item=slp-ds-satellite] here automatically

[asteroid-chunk-name]
slp-plasma-chunk=Stellar Plasma Cluster
slp-plasmawave-asteroid=Stable Plasma Current

[tips-and-tricks-item-name]
sunorbit-beomyo=Dyson Sphere Guide

[tips-and-tricks-item-description]
sunorbit-beomyo=Dyson Sphere Project: Convert stellar energy into unlimited electricity\nDeliver [item=slp-ds-satellite] to orbit of [space-location=slp-solar-system-sun2] for deployment. Total available power rises correspondingly with each deployed satellite\nConstruct [entity=ds-energy-small-loader] (space exclusive), [entity=ds-energy-loader-mk1], [entity=ds-energy-loader-mk2], [entity=ds-energy-loader-mk3] to harness stellar power\nGround usage requires launching [item=slp-ds-planet-satellite] into local planetary orbit, auto-deploys on any space platform. Stop further launches after completion to avoid resource waste

a month ago

Thank you so much for letting me know! It'll definitely be part of my upcoming 2.1 playthrough.

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