Skip N hours


Adds more start items to save your time, patience etc (doesn't affect technologies) Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Tweaks
7 months ago
1.1 - 2.0
1.92K
Cheats

b [FIXED?] All event trigger research unlocked

8 months ago

When using Skip N hours on a new game start, all research which has an event-based trigger are researched by default. This includes super late-game research like the cryogenic and electromagnetic research. These technologies have a research_trigger instead of ingredients. The force_util.research_enabled_techs_by_items function researches them because the research_unit_ingredients is empty and it falls through to researching them.

7 months ago

Can you just run this to solve:

/c for _, tech in pairs(game.player.force.technologies) do
tech.researched=false end

But i fear something might get broken...

7 months ago

I'm going to fix it today.

7 months ago
(updated 7 months ago)

Good catch from theit8514.

It should work properly now in theory.
Please, confirm.

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