Skip N hours


Adds more start items to save your time, patience etc (doesn't affect technologies) Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Tweaks
10 months ago
1.1 - 2.0
2.02K
Cheats

b [FIXED?] All event trigger research unlocked

10 months ago

When using Skip N hours on a new game start, all research which has an event-based trigger are researched by default. This includes super late-game research like the cryogenic and electromagnetic research. These technologies have a research_trigger instead of ingredients. The force_util.research_enabled_techs_by_items function researches them because the research_unit_ingredients is empty and it falls through to researching them.

10 months ago

Can you just run this to solve:

/c for _, tech in pairs(game.player.force.technologies) do
tech.researched=false end

But i fear something might get broken...

10 months ago

I'm going to fix it today.

10 months ago
(updated 10 months ago)

Good catch from theit8514.

It should work properly now in theory.
Please, confirm.

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