- Adds a configurable multiplier to all qualities. - Disables recursive quality upgrades from innate 10%. (vanilla: normal upgrades becomes 90% uncommon, 9% rare, 0.9% Epic and 0.1% legendary.) Unfortunately I can't change the engines behaviour and pulling for every craft would be ups expensive, so I can't make quality overflow for a chance of a recursive upgrading.
Small changes concerning balance, gameplay, or graphics.
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| Dependency | 0 | |
|---|---|---|
|
Built-in dependency |
base >= 2.1 | - |
|
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Built-in dependency |
space-age | - |
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Built-in dependency |
quality | - |