Small changes concerning balance, gameplay, or graphics.
Version: 2.1.2
Date: 2026-06-25
Changes:
- Upgrade to factorio version 2.1
- Removed range overrides which no longer works
- Removed slow down override of the shotgun as that is now vanilla
- Modified the code to play nicer with other mods
- Set dependency to base 2.1 as this mod no longer works in 2.0
- Set optional dependencies to above their current version, as they are not yet upgraded to 2.1
Version: 2.1.1
Date: 2026-06-23
Changes:
- Added optional dependency on tungsten-shells by DrMoo.
- Aligned the bonus of tungsten shells to be similar to uranium shells.
- Made tungsten shells the endgame shotgun shell when both tungsten and uranium shells are available.
Balancing:
- Tungsten shells cost 2 piercing shells instead of 1.
- Tungsten shells have 14 magazine size from 10.
- Tungsten shells stack size is reduced from 200 to 100.
- Tungsten shells max range increased from 20 to 21.
- Tungsten shells pellet damage increased from 12 to 18.
Version: 2.1.0
Date: 2026-06-23
Changes:
- Changed piercing shell damage per pellet from 10 to 12, default is 8.
- Changed optional dependency from the outdated uranium shotgun shells by Rhaane to the new UraniumShotgunShell by NOiZE.
Balancing:
- Changed UraniumShotgunShell stack size to 100 instead of 200.
- Changed UraniumShotgunShell weight to 40 kg instead of default, allowing 25 shells per rocket launch.
- Changed UraniumShotgunShell pellet deviation to 0.4 instead of 0.3 spreading the damage on a slightly larger area.
- Added UraniumShotgunShell piercing damage of 150, allowing the pellets go through low health targets.
Version: 2.0.0
Date: 2024-11-24
Changes:
- Updated to Factorio version 2.0
- Rebalanced piercing shotgun shells to better match Wubes rebalance of shotgun shells
Balancing:
- Reduced the shotgun shell magazine size from 8 to 6, vanilla is 10
- Reduced normal shotgun movement penalty duration to 30 ticks instead of the normal 60 ticks. So now the duration is equal between combat shotgun and normal shotgun
- Removed the reduction to normal shotgun movement penalty, making it the vanilla value of 0.6, it was 0.5
- Increased the combat shotgun movement penalty factor to 0.4, it was 0.3. Vanilla has it at 0.5
- Increased the damage of shotgun piercing pellets from 8 to 10. Since normal shotgun pellets now deal 8 damage in vanilla
- Increased the range of shotgun piercing pellets to 17 tiles, vanilla is 15 tiles
- Added piercing power to shotgun piercing pellets, making them actual piercing rounds
- Increased the shotgun damage bonus optained from researching military 4 from 0.1 to 0.2
- Increased the shotgun shooting speed bonus optained from researching military 4 from 0.1 to 0.2
Version: 0.1.1
Date: 2024-08-09
Changes:
- Updated mod description
Version: 0.1.0
Date: 2024-08-09
Changes:
- Mod beginning
- Changed shotgun movement_slow_down_factor from 0.6 to 0.5
- Changed combat shotgun movement_slow_down_factor from 0.5 to 0.3
- Moved shotgun from military 1 to enabled by default
- Changed shotgun shell magazine size from 10 to 8
- Moved piercing shotgun shells from military 4 to military 2
- Added shotgun shooting speed +10% to military 4
- Added shotgun shooting damage +10% to military 4
- Added optional mod Uranium Shotgun Shell
- Tweaked Uranium Shotgun Shell +1 piercing-shotgun-shell to recipe, +4 magazine_size, +6 damage per pellet.