Factorio 2.1 compatibility fork of ShockTurret3. Adds Shock Turrets, which are early game electric turrets
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.0
Date: 2026-11-12
Changes:
- This fork retains the turret content and configurable progression for Factorio 2.1.24.
Version: 0.1.93
Changes:
- In the mod settings you can now set the damage of the shock turret yourself.
- Fixed minor bugs in the names (did not affect the mod's operation).
Version: 0.1.92
Changes:
- Added Russian translation
- Slightly reduced production cost
- The price of upgrading to a laser turret has been slightly reduced to make it more profitable to upgrade. In the original mod, the cost of upgrading to a laser turret was high - it was cheaper to immediately make a laser turret rather than upgrade a shock turret.
- In the mod settings you can now set the range of the shock turret yourself.
Version: 0.1.91
Changes:
- Porting the mod to Factorio 2.0
- Increase the damage radius to 30 (there were 20)
- Increased damage to 13 (there were 8)
Version: 0.1.8
Changes:
- Compatibility issue fix
Version: 0.1.7
Changes:
- Upgradeable to Laser Turret via Fast replace and Upgrade Planners
- Increased Shock turret health to 400
Version: 0.1.6
Changes:
- Updated to Factorio 1.1
Version: 0.1.5
Changes:
- Increased Shock Turret range to 20
- Increased Shock Turret projectile acceleration
Version: 0.1.4
Changes:
- Updated to Factorio 0.18
Version: 0.1.3
Changes:
- Fixed Shock Turret upgrade modifier descriptions
Version: 0.1.2
Changes:
- Increased Shock Turret attack range
- Increased Shock Turret energy drain per attack
- Added Shock Turret to Laser Turret upgrade
Version: 0.1.1
Changes:
- Reduced gears used for crafting Shock Turrets
- Changed Damage multipliers