Hi, if you use this mod together with https://mods.factorio.com/mod/ch-concentrated-solar then all of the heliostat mirrors will get shield hit point bars below them, and this is without any shield generators built nearby or on the entire map for that matter. This ends up looking quite busy and somewhat defeats the purpose of having such a beautiful setup of mirrors all concentrated on a central tower. I would completely understand this if I used a shield generator, but to not have the option of mirrors not having shields by default even when there's no shield generator in sight feels bad.
I would guess that this is because the heliostat mirrors uses turrets as a base and has a tag or something similar that makes your mod misinterpret them as turrets.
I asked the mod author of the other mod but they asked me if I could ask you instead as it would perhaps be easier for you to blacklist one item rather than them making "16 different mirror entities that get switched out on the fly to mimick rotation." Would it be possible for you to change this in some way so that your mod does not treat the mirrors as turrets? If not then I completely understand and thank you for making such an awesome mod.