shadowcreep


Roboports automatically place concrete within their reach. Also, destroy trees, rocks, cliffs, and fill in water.

Content
3 years ago
1.1
381
Logistic network

Changelog

Version: 1.0.2
Date: 2020.04.18
Added:
  - Version bump for Factorio 0.18

Version: 1.0.1
Date: 2019.12.29
Bugfixes:
  - Removed debug messages

Version: 1.0.0
Date: 2019.12.29
Added:
  - Added automatic placement of landfill ghost tiles.


Below is the Changelog for Concreep.
Version: 1.3.6
Date: 2019.10.30
  Added:
    - Added setting for using concreep logic for laying bricks.  On by default.
  changes:
    - Concreep will finish paving an area before looking for tiles to upgrade.
Version: 1.3.5
Date: 2019.10.08
  Bugfixes:
    - Fixed bug to make the intended change in v1.3.4 work properly.
Version: 1.3.4
Date: 2019.09.20
  Bugfixes:
    - Added additional checks to ensure roboport tile matching works safely, like if dectorio is removed mid-game.
Version: 1.3.3
Date: 2019.09.19
  Bugfixes:
    - Added additional check to prevent placing brick when none are in the logistic network.
Version: 1.3.2
Date: 2019.09.18
  Added:
    - Concreep can also upgrade brick to concrete or reinforced concrete.
    - Added settings to upgrade brick or concrete.
  Fixed:
    - Restored replicating Dectorio and most other placed tiles
    - Concreep once again respects the range setting.
Version: 1.3.1
Date: 2019.08.26
  Fixed:
    - Fixed a crash when adding this mod to a pre-existing save
Version: 1.3.0
Date: 2019.08.25
  Added:
    - Concreep performs much better than ever before!
    - Concreep lays down reinforced concrete first, then regular concrete, then seeks out regular concerete to upgrade.
    - Concreep marks cliffs for deconstruction rather than autoremoves them using previous logic.
Version: 1.2.0
Date: 2017.12.28
  Added:
    - Concreep now autoremoves cliffs as concrete is laid down.  Right now it auto-deducts the cliff-explosives from the logistic network instead of delivering it via bot.  Hoping to change this in the future.
  Note:
    - A roboport may fail to remove cliffs if insufficient cliff-explosives are available and it can be stuck in a state where it won't check again.
Version: 1.1.0
Date: 2017.12.15
  Added:
    - Updated for 0.16
	  - Added option to scale back the range roboports will build concrete.
	  - Added option to ignore already built tiles (Brick, asphault, etc)