[Factorio 2.1: These mods will not be updated for factorio 2.1, so if anyone wants to update and repost them, source is on my github.]
Adds fusion reactor into space exploration.
I've adjusted the ground cooling to not need cryonite slush so you do not need to ship that aswell, only needing fuel and thermofluid. I cannot add a loseless thermofluid cooling recipe without breaking balance with normal thermofluid cooling recipes. It doesnt take much thermofluid to run the fusion reactors, only consuming about 1 per second per fusion reactor, I'm still looking at the cooling, but not much I can do considering balancing of normal cooling.
Why not add multiple recipes for different uses. Basic one with split output, slush based recipe for fast conversion a bit reduced loss while still being worse than space cooling and maybe water based one that eats so much water to be useless in space or waterles planets but gets about as efficient as the efficient cooling thermofluid recipe.