Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.6
Date: 2026-05-14
Bugfixes:
- 修复自动手搓请求、缺料编组和物流网络计数没有按品质区分的问题。
- 修复非普通品质物品误进入手搓配方选择,导致实际仍制作普通品质物品的问题。
- Fixed autocraft requests, missing-material sections, and logistics network counts not being separated by quality.
- Fixed non-normal-quality requests being considered for hand crafting even though hand crafting can only produce normal-quality items.
Version: 1.0.5
Date: 2026-05-02
Bugfixes:
- 修复新建游戏 tick 0 玩家角色尚未创建时同步手搓速度导致 "No character" 崩溃的问题。
- 修复开始自动手搓时缺料编组被删除、随后又重建导致玩家看到编组闪烁的问题。
- Fixed a "No character" crash when syncing hand crafting speed before the player's character exists on new game startup.
- Fixed visible missing-materials section flicker caused by deleting and recreating the section when autocrafting starts.
Optimizations:
- 无可搓配方时增加重试间隔,并缓存缺料材料可用量;材料没有变化时跳过缺口统计、配方枚举和缺料编组重写。
- Added a retry interval and missing-material availability cache when no recipe is craftable, skipping shortage scans, recipe scans, and missing-material section rewrites while materials are unchanged.
Version: 1.0.3
Date: 2026-05-01
Changes:
- 将“手搓速度倍数”改为每玩家设置,只影响设置该值的玩家角色。
- 自动手搓现在会按当前缺口、配方产出数量和当前可制作数量动态决定本轮制作次数。
- Changed the hand crafting speed multiplier to a per-player setting that only affects that player's character.
- Section Autocraft now dynamically chooses each crafting count from the current shortage, recipe output amount, and current craftable count.
Version: 1.0.2
Date: 2026-05-01
Optimizations:
- 优化全匹配模式下高频背包变化触发的自动手搓性能,缓存物流编组请求、缺料编组位置和上一轮可搓配方,并保留持续性能日志。
- 增加运行时全局设置“手搓速度倍数”,可按倍数调整所有阵营的手搓速度。
- Optimized full-match autocraft performance for frequent inventory changes by caching logistic section requests, missing-material section lookup, and the previous craftable recipe while keeping continuous performance profiling logs.
- Added a runtime-global hand crafting speed multiplier setting that adjusts manual crafting speed for all forces.
Version: 1.0.1
Date: 2026-04-12
Bugfixes:
- 修复数据阶段图标资源路径仍引用旧模组名,导致模组加载失败的问题。
- Fixed the data-stage icon asset paths still referencing the old mod name, which caused the mod to fail to load.
Version: 1.0.0
Date: 2026-04-06
Features:
- 初始版本。
- Initial release.