SE Infinite Research Cost Cap / SE 无限科研成本上限

by stdioha

Removes the technology cost multiplier from infinite research and caps its cost at 100,000 science packs. / 移除无限科研的科技成本倍率,并将消耗上限设为 100,000 科研包。

Tweaks
8 days ago
2.0 - 2.1
59
Cheats
Owner:
stdioha
Source:
https://github.com/uwuhhhj/se-endgame...
Homepage:
N/A
License:
MIT
Created:
8 months ago
Latest Version:
1.1.0 (8 days ago)
Factorio version:
2.0 - 2.1
Downloaded by:
59 users

English

A small Space Exploration tweak that makes infinite research costs more predictable and manageable.

By default, this mod applies the following changes to every technology whose maximum level is infinite:

  • Ignores the global technology cost multiplier.
  • Replaces the research cost formula with:

min(1000 + (L - 1) × 1000, 100000)

  • Research starts at 1,000 science packs.
  • Cost increases by 1,000 science packs per level.
  • Research cost is capped at 100,000 science packs.

Startup settings

  • Apply to all infinite technologies
    Enabled by default. Disabling it prevents the mod from replacing the cost formula for all infinite technologies.

  • Additional technology list
    Accepts technology prototype names separated by semicolons. Each listed technology and all of its prerequisites will ignore the technology cost multiplier.

Example:

technology-name-1;technology-name-2

Compatibility

  • Factorio 2.1
  • Space Exploration

中文

这是一个用于调整 Space Exploration 无限科研成本的小型平衡模组,使后期科研消耗更加稳定和可控。

默认情况下,本模组会对所有最大等级为无限的科技进行以下调整:

  • 忽略全局科技成本倍率。
  • 将科研消耗公式修改为:

min(1000 + (L - 1) × 1000, 100000)

  • 科研消耗从 1,000 科研包开始。
  • 每提升一级增加 1,000 科研包。
  • 科研消耗最高不会超过 100,000 科研包。

启动设置

  • 应用于所有无限科技
    默认开启。关闭后,本模组不会统一重写所有无限科技的科研消耗公式。

  • 额外科技列表
    可以填写以分号分隔的科技原型名称。列表中的科技及其全部前置科技都会忽略科技成本倍率。

示例:

technology-name-1;technology-name-2

兼容性

  • Factorio 2.1
  • Space Exploration