Science Not Invited

by RedRafe

Choose which science packs will be needed to research technologies. The cost of science packs not used will be evenly distributed among the remaining one(s), other game mechanics remain untouched. This mods opens new ways of designing your base, wether you'd like to build a mega base and research infinite tech without the need to build all the science or complete giant overhaul mod packs skipping some science packs.

Tweaks
1 year, 1 month ago
1.1
1.92K
Cheats

b [Solved] Angels Bio-Token Science not eliminated from some techs even if i checked to remove it.

1 year, 1 month ago

as title says.

1 year, 1 month ago
(updated 1 year, 1 month ago)

hi, I tested the issue and it works properly, all Bio-token are removed from technologies cost. I even tested it with the full Angel's modpack.

Example here: https://imgur.com/QXgEsv8

Are you on the latest version of the mods? Can you provide your complete mod-list otherwise if the issue still rises?

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