Science Not Invited

by RedRafe

Choose which science packs will be needed to research technologies. The cost of science packs not used will be evenly distributed among the remaining one(s), other game mechanics remain untouched. This mods opens new ways of designing your base, wether you'd like to build a mega base and research infinite tech without the need to build all the science or complete giant overhaul mod packs skipping some science packs.

Tweaks
1 year, 1 month ago
1.1
1.91K
Cheats

Changelog

Version: 0.1.8
Date: 28.03.2023
  Features:
    - Tested compatibility with Exotic Industries
Version: 0.1.7
Date: 16.03.2023
  Changes:
    - Improved compatibility with K2SE:
      - Added "Matter Science Pack 2" setting
      - Added "Optimization Tech Card" setting
    - Rimoved double automation setting from K2
    - Added more icons to the settings menu
    - Re-ordered settings for better reading
Version: 0.1.6
Date: 11.03.2023
  Features:
    - Tested compatibility with Bio Industries
    - Tested compatibility with Quality of Life Research
    - Tested compatibility with Robot Battery Research
    - Tested compatibility with Spaceblock
  Changes:
    - Added item icons to settings names
    - Added options to allow empty research costs
    - Any/All techs can now be disabled
Version: 0.1.5
Date: 08.11.2021
  Features:
    - Added compatibility with Darkstar utilities
Version: 0.1.4
Date: 08.11.2021
  Features:
    - Added compatibility with Even distribution
  Bugfixes:
    - Fixed 0-ingredient technology causing errors
Version: 0.1.3
Date: 07.11.2021
  Features:
    - Added compatibility with Angel's mod
    - Added compatibility with Krastorio2
  Changes:
    - Improved compatibility for K2-SE combined
    - Improved compatibility for Bob's-Angel's combined
    - Mods can now add default packs to technologies ingredients
  Bugfixes:
    - Fixed 0-ingredient filtering returning infinite amount of science
Version: 0.1.2
Date: 05.11.2021
  Changes:
    - Science Not Invited by default can now recognize technologies that haven't already been made
      compatible and set default values for it so the game won't crash at loading or in game
  Bugfixes:
    - Maximum units for tech are now capped au int64 instead of double
Version: 0.1.1
Date: 02.11.2021
  Features:
    - Added compatibility with Space Exploration
    - Added compatibility with Bob's mod
  Changes:
    - Changed rescaling formula behaviour
    - Changed weights for vanilla
  Bugfixes:
    - Fixed rescaling formula overflow
Version: 0.1.0
Date: 30.10.2021
  Info:
    - Release