Science Not Invited

by RedRafe

Choose which science packs will be needed to research technologies. The cost of science packs not used will be evenly distributed among the remaining one(s), other game mechanics remain untouched. This mods opens new ways of designing your base, wether you'd like to build a mega base and research infinite tech without the need to build all the science or complete giant overhaul mod packs skipping some science packs.

Tweaks
1 year, 1 month ago
1.1
1.92K
Cheats

g [Solved] Krastorio 2 Basic Tech Card

1 year, 3 months ago

can we get an option for the Krastorio 2 Basic Tech Cards?

1 year, 3 months ago

What would be the intended behavior?

1 year, 2 months ago

It is not possible to disable K2 Basic Cards because they're the default option if no science is selected

1 year, 2 months ago

It is now possible to disable the basic tech card too, I added an option to allow empty tech costs in case no costa are found

This thread has been locked.