If you make it through the aftermath of your spaceship's catastrophic landing unscathed, salvaging the wreckage for advanced technology will make your survival and eventual escape from this misbegotten place much easier. Eases the early game without unbalancing the mid game.
Version: 0.3.3 Date: 2019-08-19 Bugfixes: - Fixed crash at start of multiplayer game.
Version: 0.3.2 Date: 2019-07-29 Bugfixes: - Fixed wreckage resistances. Changes: - It is now possible to select the mining drill's edges to see its statistics and the remaining resources underneath.
Version: 0.3.1 Date: 2019-07-27 Bugfixes: - Fix typo that caused a crash when mining the roboport. - Removed some stray debug logging. - Fixed that wreckage contained more construction robots than intended.
Version: 0.3.0 Date: 2019-07-27 Changes: - Wreckage can now be mined for materials. - Wreckage containing machines now has resistance to fire and physical so it isn't accidentally destroyed. - Added note in startup message that explosives can be used to remove big wreckage. - Players now start with wood in inventory as in vanilla, for those zero tree challenge runs.
Version: 0.2.0 Date: 2019-07-26 Changes: - Added a crash sequence with falling flaming debris. Advanced machines are contained in the wreckage. - Moved mining drill chest from northwest corner to southeast corner. - The entire mining drill can be clicked to access the chest. - Renamed furnace to make its purpose clearer.
Version: 0.1.0 Date: 2019-07-24 Features: - Self-powered 2x2 furnace, 10x as fast as a steel/electric furnace. Not craftable. - Self-powered 2x2 mining drill that outputs only to a built-in chest. It is possible to pull from the chest with 2 inserters. Not craftable. - The player starts with 10 very fast construction robots that consume little energy. Not craftable. - Self-powered 2x2 roboport with built-in logistic storage chest. Slow charging rate and 2 charging slots, which should be plenty for the 10 starter construction bots. Not craftable.