UPS friendly nuclear, achieved by converting a set of power plants into a single game entity. Removes all non-scalable calculations encountered by nuclear in a megabase; however, it still requires the ingredients, space, and fuel to use it.
Mods introducing new content into the game.
Version: 1.1.0
Date: 2022-02-09
Major Features:
- Added 2x6 power plant.
Changes:
- The recipes for upgrade/downgrade now come after the base recipes and are grouped together for readability.
Bugfixes:
- Efficiency value was slightly off for 2x5 so the seconds to consume fuel is now accurate (22 -> 20) and all were retested.
- A failed condition resulted in the ingredient or product to be missing for upgrade/downgrade recipes, which allowed for free items.
Version: 1.0.0
Date: 2022-02-02
Major Features:
- Created compact power plant entities for 1x1, 2x1, 2x2, 2x3, and 2x5.
- Recipes are unlocked by researching technology after nuclear-power.
- Dismantle "downgrade" any power plant.
- Combine "upgrade" smaller power plants to make larger ones.
- Downgrade/upgrade recipes are unlocked by researching technology, in lieu of toggling them with settings.
Changes:
- Redesigned the existing 2x4 power plant.