UPS friendly nuclear, achieved by converting a set of power plants into a single game entity. Removes all non-scalable calculations encountered by nuclear in a megabase; however, it still requires the ingredients, space, and fuel to use it.
Mods introducing new content into the game.
Version: 1.1.0 Date: 2022-02-09 Major Features: - Added 2x6 power plant. Changes: - The recipes for upgrade/downgrade now come after the base recipes and are grouped together for readability. Bugfixes: - Efficiency value was slightly off for 2x5 so the seconds to consume fuel is now accurate (22 -> 20) and all were retested. - A failed condition resulted in the ingredient or product to be missing for upgrade/downgrade recipes, which allowed for free items.
Version: 1.0.0 Date: 2022-02-02 Major Features: - Created compact power plant entities for 1x1, 2x1, 2x2, 2x3, and 2x5. - Recipes are unlocked by researching technology after nuclear-power. - Dismantle "downgrade" any power plant. - Combine "upgrade" smaller power plants to make larger ones. - Downgrade/upgrade recipes are unlocked by researching technology, in lieu of toggling them with settings. Changes: - Redesigned the existing 2x4 power plant.