Ruin maker - Updated

by Keysivi

Generates ruin files for 'Abandoned Ruins - Updated' from setups selected in-game. (Now co-authored with roland77)

Content
a month ago
2.0
244

Changelog

Version: 0.1.6
Date: 2025-07-22
  Features:
    - moved `utilities.lua` and `output.lua` to folder `lua` to have the root directory
      tidied up a bit
    - added `scripts/build_package.py` for easy compiling ZIP files releasable on mod portal
    - added Russian locale (thanks to @Keysivi for the translation)
    - added .gitignore/.gitattributes
  Bugfixes:
    - fixed this file for being parsed by mod portal
Version: 0.1.5
Date: 2024-12-20
  Bugfixes:
    - Fixed a bug with saving corrupted entities
      A huge thanks to IsaacOscar and boskid for their invaluable help in solving this problem.
  Minor Features:
    - Added support for fluid spawning.
Version: 0.1.4
Date: 2024-12-20
  Bugfixes:
    - Updated to Factoro 2.0
      A huge thanks to IsaacOscar for his invaluable help in updating this mod.
Version: 0.1.3
Date: 2021-02-25
  Minor Features:
    - Added support for fluid spawning.
Version: 0.1.2
Date: 2021-01-27
  Changes:
    - Updated to Factorio 1.1.
Version: 0.1.1
Date: 2020-10-19
  Bugfixes:
    - Fixed a crash when confirming a textfield in another mod's GUI.
Version: 0.1.0
Date: 2020-09-23
  Major Features:
    - Initial release.