Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.
Tweaks
Mod category: Tweaks
Small changes concerning balance, gameplay, or graphics.
I have been making my own compatibility mod for Angels-Bobs-SpaceAge and for some reason, only with rso installed, tungsten ore keeps showing up on nauvis.
I have been trying to stop it from doing that very unsuccessfully.
So now I'm here trying to ask for help.
It's a bit of conflict - thats due to bob's having a tungsten ore so when it's present it is configured to be placed on nauvis. I think it might need some additional conditions there but I'm not sure atm if moving it away won't make bob's set problematic with Space Age.
If it's just bobs I'm not entirely sure, but as far as I can tell angels lets you make tungsten ore through sorting.
Also additionally, with space age installed you can't even mine the tungsten that generates since it requires the mining drills from vulcanus.
That being said, the main question I have, since I am making my own mod, [how] would I be able to overwrite that for the time being?
At this point this is an entry in bob's mods config inside RSO so it can't be easily overwritten. And with Angels it will get actually mineable because you will be able to sort it out most likely. So it really depends on what kind of mod is used to make bob's work with Space Age and how it handles this.
Well part of it is that I'm trying to make a mod to make bobs and angels compatible with space age.
Though since I'm making it mostly for myself I would have just disabled it in the map generation settings, but it doesn't show up there for some reason.
And turning off the tungsten ore on vulcanus only gets rid of the ore on vulcanus.
Best way to do this would be to adjust bobs config in a separate config that I could add for your new mod - then it would be active only with your mod present and could do exactly what needed for it.
I'm not sure what to adjust in the bobs config since without rso it doesn't spawn tungsten on nauvis.
At least while angels ores are present I imagine.
I'm guessing that without RSO bob's has some additional conditions on tungsten that RSO is not detecting properly. I'm mainly checking if ore has an autoplace but taht has gotten complicated with SA so it might not be working correctly. If tungsten is defined in bob's config for nauvis it will spawn there - so removing it from separate config added when your mod is present would drop it.