Resource Spawner Overhaul

by orzelek

Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.

Tweaks
11 hours ago
0.14 - 2.1
153K
Environment

g ABC + APM: unneccesary Thorium patches

a month ago

Hi orzelek,
with both Amator Phasma's mods and Angel/Bob/Clowns mods, there is Thorium to be obtained from refining the ores added by Clowns-Processing. So the raw Thorium patches are not needed and I'd prefer not to have them.
Would you mind modifying resourceconfigs/apm.lua:3 to:
if (script.active_mods["apm_nuclear"] or script.active_mods["apm_nuclear_ldinc"]) and not script.active_mods["Clowns-Processing"] then
Thanks!

a month ago

Thats a very specific fix - is it needed only for this one resource there?

a month ago

Yes, all other resources on the map are the raw ones that need a refining process (Angel's/Clown's). Thorium is the only one that would directly feed into nuclear production.

a month ago

I have added the change to 7.1.2 version (for Factorio 2.1). I'm not sure if I will be updating the 2.0 version atm.

a month ago

Thanks a lot! I'm already playing with 2.1 as well.

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