Resource Spawner Overhaul

by orzelek

Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.

Tweaks
16 days ago
0.14 - 2.0
146K
Environment

g Mod Error

3 months ago

I think it's conflicting with another mod which I can remove, but posting here anyway:

The mod Resource Spawner Overhaul (7.0.5) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event rso-mod::on_surface_created (ID 64)
The mod DivOresity (2.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event DivOresity::on_chunk_generated (ID 12)
DivOresity/control.lua:123: attempt to index field '?' (a nil value)
stack traceback:
DivOresity/control.lua:123: in function <DivOresity/control.lua:107>
stack traceback:
[C]: in function 'force_generate_chunk_requests'
rso-mod/control.lua:1075: in function 'spawn_starting_resources'
rso-mod/control.lua:2012: in function <rso-mod/control.lua:2000>

3 months ago

This doesn't looks like RSO error - it's caused by DivOresity when RSO triggers starting area generation.
I'm not sure what DivOresity is but if it changes ore generation it's most likely not compatible with RSO.

3 months ago

no worries, i disabled DivOresity after I left Nauvis. :)

New response