Someone has requested RSO support for Tricky Old Nick, so I wrote a resource config for it. I would appreciate if you could include it in RSO.
It modifies Nullius's settings, so it must be initialized after Nullius.
if game.active_mods["tricky-old-nick"] then
fillTrickyOldNickConfig(config)
end
Here is an initialization function following the style of other mod-specific config files.
function fillTrickyOldNickConfig(config)
-- Modify Nullius's iron ore config
if config["iron-ore"] then
config["iron-ore"].starting = nil
config["iron-ore"].allotment = 80
end
config["nullius-fumarole"].multi_resource["nullius-nickel-ore"] = 2
config["nullius-nickel-ore"] = {
type = "resource-ore",
allotment = 28,
spawns_per_region = {min=1, max=1},
richness = 19000,
size = {min=10, max=18},
starting = {richness=1200, size = 25, probability = 1},
multi_resource_chance = 0.20,
multi_resource = {
["iron-ore"] = 10,
["nullius-fumarole"] = 1
}
}
end