Resource Spawner Overhaul

by orzelek

Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.

Tweaks
22 hours ago
0.14 - 2.0
143K
Environment

i Resource distance scaling

1 year, 2 months ago

RSO has global parameters "rso-distance-exponent", "rso-fluid-distance-exponent", and rso-size-exponent". I have a request to allow config data to determine these values for a resource, overriding the global value. I would use this for RSO support in my mod, as its resource should be less abundant at greater distances from the starting area.

1 year, 2 months ago

I'm not really extending the mod atm.
But also I'm not sure if this matches what I'd think is the main reason for using RSO. It's supposed to encourage you to go further away to get bigger deposits so you can spend less time setting mines up at cost of playing with trains.

Maybe you would simply like your mod's ore added to ignore list so RSO will leave it alone?

1 year, 2 months ago

I didn't realize that was an option. Yes, adding it to the ignore list would work. Could you please add "lambent-nil-phosphorite" to the list?

1 year, 2 months ago

I've released new version with "lambent-nil-phosphorite" added as ignored resource - please check if it works correctly.

1 year, 2 months ago

It is working, thank you.

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