When you use this, especially with mods.
Does it take into account the normal distrubution amounts of each resource, or just use the same base amount for each?
As in, in vanilla, you get way more iron and copper than stone when each one is on default settings. Does RSO inherit those differences? And is this the same for other mods that add new, differing ratios of resources?
Also, do richness/frequency/size effect RSO in roughly the same way? As in deeper/more common/larger deposits?